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1.85% of Steam users run Linux

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Re: 1.85% of Steam users run Linux

#51

I think the big story here is that ~4% of Steam users run Vista. The year of the Linux desktop is very, very, very far away.

For me, year of the Linux desktop was 2003. Year of Linux desktop on my laptop (wifi and battery were an issue for awhile) was 2007.

For my wife, year of the Linux desktop was 2011.

Re: 1.85% of Steam users run Linux

#52
I use steam on Linux extensively with a lot of more 'Indie' type games like Awesomenauts, Anomaly 1/2 and Guns of Icarus. Mostly no problems.

The thing that's always surprised me about Steam for Linux is how close the numbers are to those for Mac users.

Re: 1.85% of Steam users run Linux

#53

Earlier quoted context omitted.

Netflix runs swimmingly well on my Ubuntu setup using the Pipelight plugin in Firefox. I haven't touched my Windows VM in forever!

Cool. That's relatively new. Last time I did research on the subject, you had to run a browser under Wine, and it was just too much trouble for me to go to the trouble to do it. Still seems a little complicated, requiring Wine, and a Silverlight install, but I guess it's an improvement. And, there are a bunch of things I want to watch eventually that aren't on Amazon for free.

pipelight is available for fedora 19 (but also works on 20).

http://fds-team.de/cms/pipelight-installation.html

Re: 1.85% of Steam users run Linux

#54
I wonder what percent of Steam games run on GNU/Linux. From my experience this is currently a very small value, as most of the games I want/wanted to play are/were not available.

Let's check my library... 82 titles total (not counting the junk/demo/beta entries), 18 of them have declared GNU/Linux support, that's 21%. Way more than I expected (before I started counting I thought it would be somewhere between 5 and 10%), but still almost none of the games I'd play (new ones I haven't played yet or old ones with personally high replay value).

So, it's still WINE and/or dual-boot for gaming. No changes here.

Re: 1.85% of Steam users run Linux

#55
post #51

I think the big story here is that ~4% of Steam users run Vista. The year of the Linux desktop is very, very, very far away.

For me, year of the Linux desktop was 2003. Year of Linux desktop on my laptop (wifi and battery were an issue for awhile) was 2007. For my wife, year of the Linux desktop was 2011.

You're right, and sometimes (when a kernel update is released for example), the Year of Linux desktop retoactively gets changed.

Re: 1.85% of Steam users run Linux

#56
post #51

Earlier quoted context omitted.

For me, year of the Linux desktop was 2003. Year of Linux desktop on my laptop (wifi and battery were an issue for awhile) was 2007. For my wife, year of the Linux desktop was 2011.

You're right, and sometimes (when a kernel update is released for example), the Year of Linux desktop retoactively gets changed.

That hasn't been my experience and I run Fedora, which is known for running cutting edge technology, compared to more stable distros like Debian.

Admittedly, I know how to use linux, so I might not notice problems that beginners do.

Re: 1.85% of Steam users run Linux

#57
Gaming on Linux still has a long way to go:

1) The drivers are still crappy. It's getting better but it still needs a lot of work. To simply manage multiple screens or to change resolution requires a restart! Nvidia is still better than AMD drivers.

2) Many games just get the Linux ports to a "working" condition and leave it at that. The games are really buggy. Valve games are top notch and deserve a lot of credit for creating a good experience. Thank you Valve.

3) Ubuntu needs to create a stable platform people can build on. Getting people to use LTS is good but it is still buggy (I have a lot of issues with Unity). Also, LTS software gets stale really quickly - there needs to be a solution for this (without PPAs).

Re: 1.85% of Steam users run Linux

#58

I think the big story here is that ~4% of Steam users run Vista. The year of the Linux desktop is very, very, very far away.

The Linux desktop will come when Microsoft loses its leverage over hardware manufacturers and they start to preinstall linux and stop putting up barriers to adoption (e.g. remove windows -> lose warranty).

It's already better than the windows desktop (xubuntu anyway, not unity, however). The barriers to uptake are no longer technical and haven't been for some years. It's all market + legal now.

Re: 1.85% of Steam users run Linux

#59

Gaming on Linux still has a long way to go: 1) The drivers are still crappy. It's getting better but it still needs a lot of work. To simply manage multiple screens or to change resolution requires a restart! Nvidia is still better than AMD drivers. 2) Many games just get the Linux ports to a "working" condition and leave it at that. The games are really buggy. Valve games are top notch and deserve a lot of credit fo…

The open source drivers for my ATI card are pretty good. Performance isn't spectacular but it's acceptable, and I've not run into any serious bugs for years, and I have no trouble changing resolution at all.

Re: 1.85% of Steam users run Linux

#60

Gaming on Linux still has a long way to go: 1) The drivers are still crappy. It's getting better but it still needs a lot of work. To simply manage multiple screens or to change resolution requires a restart! Nvidia is still better than AMD drivers. 2) Many games just get the Linux ports to a "working" condition and leave it at that. The games are really buggy. Valve games are top notch and deserve a lot of credit fo…

1. Changing resolutions requires a restart for you? Why in the world would that be? Do you use ubuntu? Do you have to save settings with the GUI and then restart?

For instance I run a shell script which does some xrandr commands to make my external desktop work on Xubuntu (same for debian).

2. Agreed

3. LTS means more stable and packages are more tested. Getting newer packages will mean testing less, meaning less stable packages.

I think I better solution is game developers using the newest stable version of dependencies on popular LTS's instead of using newer ones just because. Basically this requires communication between game devs and linux package maintainers for mesa/xorg/nvidia/fglrx.

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