Earlier quoted context omitted.
To be fair, if you want ultra-high performance for high quality 3d games, why did you learn javascript? Go away and learn C or C++ ... This doesn't give anything to web developers. It gives C / C++ developers a way onto the web.
> To be fair, if you want ultra-high performance for high quality 3d games, why did you learn javascript? That's not fair at all, because there are valid answers to that question like "Because I also want my programs to run in the browser."
First 3D Commercial Web Game Powered By asm.js
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Re: First 3D Commercial Web Game Powered By asm.js
#52I feel like "compatible with all modern browsers" is a little dishonest as long as Apple keeps dragging their feet with WebGL in iOS. I know that this isn't an asm.js problem, but the implication is that you can make a game like this which runs in all modern browsers, and that's simply not true yet.
Re: First 3D Commercial Web Game Powered By asm.js
#53Re: First 3D Commercial Web Game Powered By asm.js
#54I am not sure how to play the game. The intro messages reads: {"success":false,"error":"DuplicateEntryException","message":"\u0027Anonymous1900\u0027 already exists."}
Re: First 3D Commercial Web Game Powered By asm.js
#55I am not sure how to play the game. The intro messages reads: {"success":false,"error":"DuplicateEntryException","message":"\u0027Anonymous1900\u0027 already exists."}
$20 says it's a race condition being caused by multithreaded access to a nonatomic auto incrementing ID...
Re: First 3D Commercial Web Game Powered By asm.js
#56Can they put a CORS configuration up? http://docs.aws.amazon.com/AmazonS3/latest/dev/cors.html#how... and http://docs.aws.amazon.com/AmazonS3/latest/UG/EditingBucketP...
Re: First 3D Commercial Web Game Powered By asm.js
#57Re: First 3D Commercial Web Game Powered By asm.js
#58Re: First 3D Commercial Web Game Powered By asm.js
#59Re: First 3D Commercial Web Game Powered By asm.js
#60Earlier quoted context omitted.
> To be fair, if you want ultra-high performance for high quality 3d games, why did you learn javascript? That's not fair at all, because there are valid answers to that question like "Because I also want my programs to run in the browser."
Until recently, that was a contradictory set of goals. Now it's pretty feasible to achieve both goals using C++. But, not so much with hand-written JS... ( Feasible , not arguing theoretical)