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Full archives of Game Developer magazine

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Re: Full archives of Game Developer magazine

#51
post #46

Earlier quoted context omitted.

A cross-platform solution would be using Opera 12's sidebar, going to links, selecting all 'view' links and downloading all at once. Or use Opera to download the torrent.

Is Opera really more cross-platform than wget?

In my opinion it's easier to put Opera (12) on Windows than wget; also, it doubles as a torrent client. Older Opera versions (that still have this feature) had versions for a large number of OS-es.

Re: Full archives of Game Developer magazine

#52
post #4

If you want to download all the PDFs to your current working directory: wget -rH -nd -Dubm-us.net -Apdf http://gdcvault.com/gdmag Edit: for the curious, the flags are: -r recursively retrieve all the links on the page -H span hosts (default would stay with gdcvault.com only) -nd don't replicate directory hierarchy, just download the files to cwd -D only download from ubm-us.net -A pdf extensions only

My Uncle Easton just got a new gold Chevrolet Camaro Z28 by working parttime off of a macbook. helpful resources WORKS23.ℂℴm

Why is this account still active?

Re: Full archives of Game Developer magazine

#54

Earlier quoted context omitted.

Free and posted in its entirety online, and you're still not happy eh?

Don't get me wrong, i think its great, but I'm not going to browse hundreds of issues to read about specific topics I'm interested in.

That hole you're digging is getting deeper and deeper...

Re: Full archives of Game Developer magazine

#55
post #4

If you want to download all the PDFs to your current working directory: wget -rH -nd -Dubm-us.net -Apdf http://gdcvault.com/gdmag Edit: for the curious, the flags are: -r recursively retrieve all the links on the page -H span hosts (default would stay with gdcvault.com only) -nd don't replicate directory hierarchy, just download the files to cwd -D only download from ubm-us.net -A pdf extensions only

Consider grabbing the torrent[0] instead so as not to peg the gdcvault server. [0]: http://thepiratebay.sx/torrent/8940823/Game_Developer_Magazi...

[deleted]

Re: Full archives of Game Developer magazine

#56
post #51

Earlier quoted context omitted.

Is Opera really more cross-platform than wget?

In my opinion it's easier to put Opera (12) on Windows than wget; also, it doubles as a torrent client. Older Opera versions (that still have this feature) had versions for a large number of OS-es.

Wget has already been ported to Windows, and because it's free software, you can try port it to any other OS. Opera, on the other hand, hasn't been ported to nearly as many OSen, and you don't get the source to help with the effort (plus it's much larger than a CLI file downloading utility). Your idea of cross-platform is weird.

Re: Full archives of Game Developer magazine

#57
post #50
post #49

Where can I buy a physical subscription?

Sadly, the magazine has shut down, so you can't.

Too bad. It looked like a fantastic magazine but I would really like to read it in its physical form. Do you know any other game development magazines?

Re: Full archives of Game Developer magazine

#58

I feel like I've discovered this a little too late. Does anyone have any good suggestions for other quality software based magazines?

I'd like to know this too; where are the best software and software development periodicals of any format? I don't even know where to ask.

Re: Full archives of Game Developer magazine

#59
post #44
post #43

Earlier quoted context omitted.

Ah, excellent, thanks candydance[1]: torrent is here http://thepiratebay.sx/torrent/8940823/Game_Developer_Magazi... or the magnet if you don't care for ads with boobs: magnet:?xt=urn:btih:4396a06317a9a9d757a703a58fcba001c337adc3&dn=Game+Developer+Magazine+Complete+1994-2013+Archives&tr=udp%3A%2F%2Ftracker.openbittorrent.com%3A80&tr=udp%3A%2F%2Ftracker.publicbt.com%3A80&tr=udp%3A%2F%2Ftracker.istole.it%3A6969&tr=udp%…

Thanks, that's appreciated. Not because the boobs but because TPB is blocked by some^W UK Internet providers (including mine).

Ah, good point, I usually don't think of that until much later. I'll try to always include magnet links in the future :)

Re: Full archives of Game Developer magazine

#60
Chris Hecker's articles on building a perspective correct texture mapper were awesome. In the late 90s, I used these articles to build a software renderer from the ground up in assembler and then added bilinear filtering at no additional charge.

It was dancing on a Nintendo 64 at the time. Sadly, while it went on to get used in a couple obscure games, the HW company for which I created this went belly-up.

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