This (among other examples) is why I'm sticking with iOS 6 for the foreseeable future. I haven't wanted any new substantive feature of iOS for several iterations - and while the design was tempting for me, if it comes with this much punishment I'm out.
You're missing the forest for a stump. The overall experience is considerably smoother and more cohesive with less cognitive clutter. There is a definite transition period; stick with it and you'll be happier on the other side.
Confusing UI in iOS7
51–60 of 192 posts
Re: Confusing UI in iOS7
#52The lack of affordance in iOS7 is a real usability killer. People argue that the lack of button borders and inconsistency invites exploration. That's the kind of BS argument bad designers make when their designs test poorly. iOS7 is great in many ways, but is harder to use than ever before. Ugg.
Re: Confusing UI in iOS7
#53This really isn't news.
Re: Confusing UI in iOS7
#54Re: Confusing UI in iOS7
#55" With iOS 7, we have also created the largest number of design critics, UI designers and UX experts in history - Everybody is now an expert and we believe the world will be a better place for it. "
Re: Confusing UI in iOS7
#56Earlier quoted context omitted.
I hate that. I also hate the the details button for a reminder is a blue "i" with a circle. To me that means Info, not edit or details.
Appleism. They use the words "Get Info" where Windows says "properties" in OS X too, including cases where the properties/info are editable. One of those cases where Apple is stuck with a bad decision they made a long time ago.
So, the popup is shown by clicking on a bright blue "i" in a circle or a square dark grey "More" button, and the title of the popup is "Details"...
Also, if you type and press enter too quickly, you can make the app crash.
Re: Confusing UI in iOS7
#57I believe Montag was highlighted because that's the current day.
In an English locale (as the rest of the UI suggests), "Montag" isn't a day at all, let alone the current day. The incorrect text is a UI bug, certainly, but the underlying issue suggested in multiple places is, how can you distinguish between a negative action and an accent in apps where both of those are identified by the same colour?
Re: Confusing UI in iOS7
#58This (among other examples) is why I'm sticking with iOS 6 for the foreseeable future. I haven't wanted any new substantive feature of iOS for several iterations - and while the design was tempting for me, if it comes with this much punishment I'm out.
You're missing the forest for a stump. The overall experience is considerably smoother and more cohesive with less cognitive clutter. There is a definite transition period; stick with it and you'll be happier on the other side.
For now at the very least, 6 is faster, more consistent, more stable, and better supported by both devices and apps. Maybe they'll fix most of that soon - with an initial showing this bad, I'm less hopeful than I normally would be. Bigger changes will be harder to swallow until iOS 8.
Re: Confusing UI in iOS7
#59Is it just me or is all that gray stuff kinda ugly? And I thought WE started the gray trend way back when... (see http://qbix.com ) :) I think iOS 7 is Apple's Vista :-( Except instead of functionality gaffes, it's the UI changes that no one really wants.
Re: Confusing UI in iOS7
#60I wonder how many people that aren't looking at this with a UX hat on are actually experiencing these problems.