Reminds me of an old idea I had a couple years back. I assume it's a silly idea driven primarily by my own ignorance of these tools and EE in general, but it seemed fun. The idea was to start out with some software similar to this. Something visually impressive to keep it interesting for beginners, but technically sound to make it useful to those who know what they're doing. It would be open source, internet connecte…
AutoDesk Releases An Electronics Simulator Called 123D Circuits
51–60 of 67 posts
Re: AutoDesk Releases An Electronics Simulator Called 123D Circuits
#52Reminds me of an old idea I had a couple years back. I assume it's a silly idea driven primarily by my own ignorance of these tools and EE in general, but it seemed fun. The idea was to start out with some software similar to this. Something visually impressive to keep it interesting for beginners, but technically sound to make it useful to those who know what they're doing. It would be open source, internet connecte…
Re: AutoDesk Releases An Electronics Simulator Called 123D Circuits
#53I wonder if it models the terrible parasitics of a real breadboard. I imagine it would be really annoying for beginners to build an IR receiver (or whatever) with the software, have it working perfectly, then try to build it on a real breadboard only to spend hours frustratingly trying to figure out why the circuit is oscillating.
Re: AutoDesk Releases An Electronics Simulator Called 123D Circuits
#54I think there is a lot of value to blowing up your Arduino for reals. When you blow up a couple of Arduinos, you'll tend to force yourself to learn very quickly why it is happening and how to avoid it. What is so bad about "blowing up a capacitor" or "burning yourself with a soldering iron"? Capacitors are a few cents, each. Buy them in bulk and never worry about needing one again. Soldering iron burns are easy to av…
Re: AutoDesk Releases An Electronics Simulator Called 123D Circuits
#55I think there is a lot of value to blowing up your Arduino for reals. When you blow up a couple of Arduinos, you'll tend to force yourself to learn very quickly why it is happening and how to avoid it. What is so bad about "blowing up a capacitor" or "burning yourself with a soldering iron"? Capacitors are a few cents, each. Buy them in bulk and never worry about needing one again. Soldering iron burns are easy to av…
There are so many people that underestimated the potential success for Arduino, and the rPi. Also, experienced hardware folks tend to forget how unforgiving hardware can be to non-hardware folks, and beginners; a good example of which was posted here the other day. http://www.jwz.org/curtain/
Re: AutoDesk Releases An Electronics Simulator Called 123D Circuits
#56I wonder if it models the terrible parasitics of a real breadboard. I imagine it would be really annoying for beginners to build an IR receiver (or whatever) with the software, have it working perfectly, then try to build it on a real breadboard only to spend hours frustratingly trying to figure out why the circuit is oscillating.
Welcome to EE lab. In one lab as an undergrad, my partner and I found that we could get our circuit to work by attaching a capacitor with one end to our circuit and one end to a random place on the breadboard. It made for a bit of a funny circuit diagram in the write-up where one end of this capacitor was connected to nowhere.
The trailing capacitor just had a large value invisible resistor attaching it to your circuit somewhere :)
Re: AutoDesk Releases An Electronics Simulator Called 123D Circuits
#57I think there is a lot of value to blowing up your Arduino for reals. When you blow up a couple of Arduinos, you'll tend to force yourself to learn very quickly why it is happening and how to avoid it. What is so bad about "blowing up a capacitor" or "burning yourself with a soldering iron"? Capacitors are a few cents, each. Buy them in bulk and never worry about needing one again. Soldering iron burns are easy to av…
As somebody who is learning electronics using Arduino right now, I almost agree with you. WARNING: The first time I accidentally forgot to put a resistor in front of an LED and sent 50mA to one which was rated at 20mA, I expected it to fizzle and cut out like a regular incandescent light bulb does in my house. When it literally exploded and the plastic covering went flying through the room, I was very very glad it di…
you learn to double check your circuits first then :)
Re: AutoDesk Releases An Electronics Simulator Called 123D Circuits
#58Oh well.
Re: AutoDesk Releases An Electronics Simulator Called 123D Circuits
#59Earlier quoted context omitted.
Well, I agree if you s/validation/co-opting/ No, it doesn't necessarily mean they won't move on to something else later, but they're now living in a universe where it will always be Autodesk's job to make that harder or less obvious to them. By any means available.
I'm not sure keeping hobbyists locked to a particular platform is that useful to Autodesk, especially considering the prices they charge for higher level software. If it wasn't Autodesk doing this, would you have the same reaction? What about Makerbot's move away from open-source?
Re: AutoDesk Releases An Electronics Simulator Called 123D Circuits
#60Reminds me of an old idea I had a couple years back. I assume it's a silly idea driven primarily by my own ignorance of these tools and EE in general, but it seemed fun. The idea was to start out with some software similar to this. Something visually impressive to keep it interesting for beginners, but technically sound to make it useful to those who know what they're doing. It would be open source, internet connecte…
It strikes me as pretty hard to satisfy both extremes. Don't even have to go to extremes. Forget exotic microwave work an just try to have the same software and user interface model both a stereotypical ham radio dude 20M dipole and simultaneously be usable for a kids arduino LED blinker and make a simple flashlight.
I would claim that minecraft redstone is a local maxima and you'd do best to try and extend/mod it. Someone out there probably already has (or should have) a mod to add basic logic gates in redstone, rather than simple plungers which already exist, how about simple robot arm joints in minecraft?