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IE11 to support WebGL

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51–60 of 136 posts

Re: IE11 to support WebGL

#51
I really hope IE11 will integrate WebRTC.

I have to give credit to IE10 though...a cool feature that I have only seen in safari (through quicktime), is IE10 allows multi audio track support for html5 mp4...great for multi-language videos, and adapting a single video to play on multiple devices (like some that don't support 5.1 audio).

Re: IE11 to support WebGL

#53
post #4

Credit to Microsoft for reversing their previous stance on WebGL. Credit to Mozilla for pushing 3d on the web and forcing the issue. Any browser that doesn't implement WebGL will soon be considered crippled; Microsoft desperately wants to avoid that title again, so in a way, Mozilla forced their hand. Competition at work.

Hopefully MS collaborates with other browser vendors in accommodating asm.js-optimized code, too.

Re: IE11 to support WebGL

#54
post #29

Earlier quoted context omitted.

You can turn off the "Safe Browsing" features in Chromium; your link [2] explicitly says how to do so.

I know but that also turns off the malware links protection. I don't mind the malware site/link protection since it only sends in a small part of the URL's hash for matching (similar to how we have in Firefox). Comparatively, the file scanner requires the whole hash of the file, the clear text of the download URL and the IP address which I find far more intrusive to privacy. I am hoping for a future update where they…

Usually I groan when people complain about the Malware features in Chrome in relation to privacy but this is definitely one I'd not heard of. The hash of the whole file is bad enough, but even if it were unique, the full URL could easily contain sensitive information or information about the file contents.

Re: IE11 to support WebGL

#56
post #4

Credit to Microsoft for reversing their previous stance on WebGL. Credit to Mozilla for pushing 3d on the web and forcing the issue. Any browser that doesn't implement WebGL will soon be considered crippled; Microsoft desperately wants to avoid that title again, so in a way, Mozilla forced their hand. Competition at work.

memorable quote from http://john.jubjubs.net/2011/09/15/mike-shaver-thanks/

"And [Mozilla's Mike Shaver] affected my framing of the problem deeply – I remember one day a couple of years back when we were talking about some market share point, thinking about how incredibly, insanely competitive the browser technology landscape was – and he said to me: “Look, this is the world we wanted. And this is the world we made.” Wow. Exactly right. He taught me so much about how enormous an impact a group of dedicated people can make."

Re: IE11 to support WebGL

#57
post #40
post #36

Earlier quoted context omitted.

So? It didn't prevent other browsers for having a mostly working implementation that they could improve upon with time.

And they supported those mostly working implementations for about 6 weeks. Microsoft supports their releases for years.

Is that even true now that IE11 keeps itself auto-updated to the latest major version?

Re: IE11 to support WebGL

#58
post #55

Shaming link 1: http://arstechnica.com/information-technology/2011/06/micros... Shaming link 2: http://www.extremetech.com/computing/87696-webgl-is-fundamen...

What are we supposed to take away from those links? The latter isn't even written from the perspective of Microsoft, it's just another generic {Open/Web}GL rant (if anything, you've granted MS legitimacy here by acknowledging other legitimate complaints about the spec).

Yes, I was annoyed when they boldly claimed they wouldn't be supporting it at all. I'm also gracious enough to say "Thanks" when handed a gift. The IE team is clearly making an effort.

Re: IE11 to support WebGL

#59
post #29

Earlier quoted context omitted.

You can turn off the "Safe Browsing" features in Chromium; your link [2] explicitly says how to do so.

I know but that also turns off the malware links protection. I don't mind the malware site/link protection since it only sends in a small part of the URL's hash for matching (similar to how we have in Firefox). Comparatively, the file scanner requires the whole hash of the file, the clear text of the download URL and the IP address which I find far more intrusive to privacy. I am hoping for a future update where they…

> only sends in a small part of the URL's hash for matching ...

Isn't it incredibly easy to bypass that check by using a randomly generated url segment?

[Edit: Formatting + isn't]

Re: IE11 to support WebGL

#60
post #50

What engineering did they do to reduce the security risk? As much as I like WebGL as a dev, Microsoft's arguments against feeding arbitrary machine code to buggy graphics cards that have kernel-level memory access privileges... seemed a bit convincing.

You know, the drivers could have just gotten better over time. Remember when Vista came out, they moved to a new driver model, and there were lots of bugs...people were worried about untrusted shader code bringing down machines (not quite security vulnerability, but definitely a DOS!).

These days, the driver model is more mature, drivers that consumers have are a bit more robust, they probably re-evaluated their worries, which I think is great! Dynamism and flexibility is good in big.corp.

Disclaimer: Microsoft employee, but speaking for myself.

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