I have to give credit to IE10 though...a cool feature that I have only seen in safari (through quicktime), is IE10 allows multi audio track support for html5 mp4...great for multi-language videos, and adapting a single video to play on multiple devices (like some that don't support 5.1 audio).
IE11 to support WebGL
51–60 of 136 posts
Re: IE11 to support WebGL
#52Re: IE11 to support WebGL
#53Credit to Microsoft for reversing their previous stance on WebGL. Credit to Mozilla for pushing 3d on the web and forcing the issue. Any browser that doesn't implement WebGL will soon be considered crippled; Microsoft desperately wants to avoid that title again, so in a way, Mozilla forced their hand. Competition at work.
Re: IE11 to support WebGL
#54Earlier quoted context omitted.
You can turn off the "Safe Browsing" features in Chromium; your link [2] explicitly says how to do so.
I know but that also turns off the malware links protection. I don't mind the malware site/link protection since it only sends in a small part of the URL's hash for matching (similar to how we have in Firefox). Comparatively, the file scanner requires the whole hash of the file, the clear text of the download URL and the IP address which I find far more intrusive to privacy. I am hoping for a future update where they…
Re: IE11 to support WebGL
#55Shaming link 2: http://www.extremetech.com/computing/87696-webgl-is-fundamen...
Re: IE11 to support WebGL
#56Credit to Microsoft for reversing their previous stance on WebGL. Credit to Mozilla for pushing 3d on the web and forcing the issue. Any browser that doesn't implement WebGL will soon be considered crippled; Microsoft desperately wants to avoid that title again, so in a way, Mozilla forced their hand. Competition at work.
"And [Mozilla's Mike Shaver] affected my framing of the problem deeply – I remember one day a couple of years back when we were talking about some market share point, thinking about how incredibly, insanely competitive the browser technology landscape was – and he said to me: “Look, this is the world we wanted. And this is the world we made.” Wow. Exactly right. He taught me so much about how enormous an impact a group of dedicated people can make."
Re: IE11 to support WebGL
#57Earlier quoted context omitted.
So? It didn't prevent other browsers for having a mostly working implementation that they could improve upon with time.
And they supported those mostly working implementations for about 6 weeks. Microsoft supports their releases for years.
Re: IE11 to support WebGL
#58Shaming link 1: http://arstechnica.com/information-technology/2011/06/micros... Shaming link 2: http://www.extremetech.com/computing/87696-webgl-is-fundamen...
Yes, I was annoyed when they boldly claimed they wouldn't be supporting it at all. I'm also gracious enough to say "Thanks" when handed a gift. The IE team is clearly making an effort.
Re: IE11 to support WebGL
#59Earlier quoted context omitted.
You can turn off the "Safe Browsing" features in Chromium; your link [2] explicitly says how to do so.
I know but that also turns off the malware links protection. I don't mind the malware site/link protection since it only sends in a small part of the URL's hash for matching (similar to how we have in Firefox). Comparatively, the file scanner requires the whole hash of the file, the clear text of the download URL and the IP address which I find far more intrusive to privacy. I am hoping for a future update where they…
Isn't it incredibly easy to bypass that check by using a randomly generated url segment?
[Edit: Formatting + isn't]
Re: IE11 to support WebGL
#60What engineering did they do to reduce the security risk? As much as I like WebGL as a dev, Microsoft's arguments against feeding arbitrary machine code to buggy graphics cards that have kernel-level memory access privileges... seemed a bit convincing.
These days, the driver model is more mature, drivers that consumers have are a bit more robust, they probably re-evaluated their worries, which I think is great! Dynamism and flexibility is good in big.corp.
Disclaimer: Microsoft employee, but speaking for myself.