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Samsung is hurting Android

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Re: Samsung is hurting Android

#51
post #23
post #8

What's strange to me is that everything Samsung does to try and differentiate themselves just makes me like their phones less. Their hardware design is plastic and cheap feeling and I hate the touchwiz layer they put on top of android with their gimmicky features (camera based gesture controls? - who cares?). I think Apple, Nokia and even HTC make much nicer hardware (although HTC still puts its Sense on top of andro…

I have a Nokia Lumia 920 and other than battery life I am extremely happy with it. WP8 might prove to be a nice middle ground between iOS and Android. If only more people would give it a chance, it's a really stellar experience.

If more people used Symbian, it would be a much better platform, too.

Re: Samsung is hurting Android

#52
post #7

The Samsung software I have seen on their TVs, laptops, phones has been adequate at best. I wish them best of luck developing another closed ecosystem. However their track record of developing good, functioning software is not very promising. When you use Apple products everything is tied into Apple. I didn't like some parts of their ecosystem (Itunes). It is all or nothing for Apple, so I said farewell and moved on.…

I own a Samsung TV, a camera by them, and used to own a cell phone by them. My friend also has a GS3.

All of them are just poorly-designed, cheap imitations of Blackberry and Apple UI design. The Smart TV interface is a disaster. It's a mess; nothing works and the supposedly "smart" touchpad integrated into the remote constantly misses what I want to select.

The camera is decent; but it's only a camera, so not very much going on there.

The phone I used to own (a feature phone by the name of SGH-A867) was also okay with regards to UI. It was fairly intuitive and worked well; although AT&T probably designed most of the software for the phone. It was, however, on the hardware front poorly designed. The touch screen stopped responding after a year of light use. Unacceptable.

The GS3 that my friend owned really seemed promising. But the polycarbonate construction left a lot to be desired and the UI felt like a hobbled-together, piecemeal catastrophe.

I bought a Nexus 4 and am enamored by it. It's perfect.

Re: Samsung is hurting Android

#53

Earlier quoted context omitted.

Android's development pace is slowing down, as is iOSes. Smartphones are not an innovative platform any more. It used to be that OSes got major new features like universal voice dictation, universal search, and turn-by-turn navigation, but in the last couple of years the two major platforms have been getting very iterative improvements; performance upgrades, visual polishes, proprietary assistant apps... That's becau…

and not many people will notice : unless they try to run their favorite Android apps - starting from the Google ones - and they discover that they're not there...

This implies that people buying a new phone actually have detailed knowledge about the underlying OS. But a lot of sold Android smartphones are cheap ones. I know lots of "mormal" people that barely know Android is powering their phones. They will not miss their favorite apps because they have none and seldom install new apps on their phone. Thats the "mass market" that Samsung could address with its own OS.

Re: Samsung is hurting Android

#54
post #38
post #7

The Samsung software I have seen on their TVs, laptops, phones has been adequate at best. I wish them best of luck developing another closed ecosystem. However their track record of developing good, functioning software is not very promising. When you use Apple products everything is tied into Apple. I didn't like some parts of their ecosystem (Itunes). It is all or nothing for Apple, so I said farewell and moved on.…

> The Samsung software I have seen on their TVs, laptops, phones has been adequate at best. You've clearly used a Samsung SmartTV then. The software is so slow, so clunky, so unreliable; it's a hair pulling exercise just waiting for the thing to load (1-2 minutes to bring up the dashboard). Its bad enough to justify hauling the thing back to the shop and getting a refund.

Very true. I feel like I'm sitting at a PDP-11, except a PDP-11 would be more intuitive than the Smart TV interface. I only use my Apple TV as an interface for Netflix, Hulu+, etc. now; the only thing I touch the actual TV controls for are changing sources.

Re: Samsung is hurting Android

#55
Paying off a software developer for an exclusive is, by some measures bad. But how bad is it? Worse than Netflix having exclusive content? Worse than exclusive games on consoles?

There is a lot not to like about Samsung's approach to "differentiation," but this seems like a minor, petty basis for condemning Samsung as harmful to the overall Android ecosystem.

It is also alarmist to say Google is in a weak position relative to Samsung.

Compared with Amazon, who compete directly with parts of Google's ecosystem on an Android-derived platform, Samsung is a model citizen, if you look at the world that way.

Google is content to leave a large penumbra of non-Google-ecosystem Android devices in the market without exerting any pressure to reign them in. Why worry on Google's behalf?

Re: Samsung is hurting Android

#56
post #49
post #8

What's strange to me is that everything Samsung does to try and differentiate themselves just makes me like their phones less. Their hardware design is plastic and cheap feeling and I hate the touchwiz layer they put on top of android with their gimmicky features (camera based gesture controls? - who cares?). I think Apple, Nokia and even HTC make much nicer hardware (although HTC still puts its Sense on top of andro…

I think this is overstated. I switched from a Galaxy S3 to a Nexus 4 recently, and there are several ways in which I find the Nexus to be inferior. Hardware: - The Galaxy S3 is noticeable thinner and easier to hold. - The hardware buttons lead to a more efficient use of space. The GS3 effectively has a larger screen, although the Nexus is roughly the same size as it has an empty, useless space where the S3's buttons…

I've had an S3 (currently an iPhone 5) running both stock TouchWiz and CyanogenMod10.1, which is the closest to stock Android I can get.

The hardware button didn't make sense to me because it made the back and menu buttons much closer to the edge, which lead to accidental presses of those buttons and there was also less space to hold the phone with. I disabled the hardware buttons and had on-screen buttons like the Nexus 4's. The multitasking button made me much faster at switching apps.

The plastic got greasy fast, that's my major complaint. As for thinness, I found an Otterboxed iPhone 5 easier to hold because of the depth. I don't understand this race to thinness because at some point (we may have already hit it), thinner phones are just harder to hold (my opinion). I also wish that phones could be a bit thicker with a bigger battery.

The notification widget is possibly the dumbest thing Samsung did with TouchWiz. No matter what position you were at in the widget (left, middle, far right, whatever), the widget would start to the right and then scroll back to the furthest left. Not only is this annoying, it was completely unnecessary and happened every single time you pulled down the notification shade. Stock Android also has this widget, by the way. It's called Quick Settings and has more toggles than Samsung (at least in the S3. haven't played with S4 yet) and is customizable. It was also easily accessible by pulling down on the user-specified part of the screen (may have been CM10.1 specific).

Notifications in stock Android can also be easily swiped away, same as S3. I don't see how anyone can't figure out which ones are swipable or not. Use your phone, swipe, if it doesn't swipe, then it won't swipe in the future. It's usually things like voicemail or persistent processes that you started.

Stock Android should have burst mode as well for the camera.

If some of these features don't exist, I apologize. The Cyanogen team may have implemented some of these features on their own, but even so, I hated TouchWiz with every fiber of my being. A refreshed interface comes along with the release of Android 4.0 and Samsung decides to keep the look dated with a Gingerbread-era settings menu. Or the menu button, which should be extinct by now.

I'm testing iOS right now, but when I come back to Android, it will be either an HTC running CyanogenMod or Nexus phone for me.

Re: Samsung is hurting Android

#57
post #7

The Samsung software I have seen on their TVs, laptops, phones has been adequate at best. I wish them best of luck developing another closed ecosystem. However their track record of developing good, functioning software is not very promising. When you use Apple products everything is tied into Apple. I didn't like some parts of their ecosystem (Itunes). It is all or nothing for Apple, so I said farewell and moved on.…

>>those horror stories about people's Google account getting deleted for no good reason are very scary to a startup founder.

Afaik, Google also sells commercial support for email, documents, etc? As a founder, you'd probably want a company email address anyway...

Googlw would hardly dare to delete those company accounts without a court order?

Re: Samsung is hurting Android

#58
post #53

Earlier quoted context omitted.

and not many people will notice : unless they try to run their favorite Android apps - starting from the Google ones - and they discover that they're not there...

This implies that people buying a new phone actually have detailed knowledge about the underlying OS. But a lot of sold Android smartphones are cheap ones. I know lots of "mormal" people that barely know Android is powering their phones. They will not miss their favorite apps because they have none and seldom install new apps on their phone. Thats the "mass market" that Samsung could address with its own OS.

But most of the profit in smartphones is made on the higher end. And those users do use apps, i think.

Re: Samsung is hurting Android

#60

> If ITV wanted to avoid fragmentation it would have chosen to make its app compatible with only pure versions of Android That isn't what causes Android's fragmentation issues. Even between virgin android devices there is a LOT of fragmentation, these devices just happen to be popular with developers so most people aren't impacted by it. Different screen sizes/resolutions, driver issues, graphics acceleration, afterm…

I am an android developer. Are you suggesting that screen sizes and resolutions are uniform among Samsung devices? Drivers are the same? That is nonsense. Aftermarket distros include no warranty warnings, it's up to the packagers to solve bugs in their builds. Here is the reality: if they had opted to use the MediaPlayer classes with whatever streaming service they use on devices 2.3+, they would have likely had to d…

I too am an Android developer and I test similarly to how you do (even have a Galaxy Nexus [as well as a Nexus 7]). Really have not had anything drastic in fragmentation either if only supporting 2.2 and above (2.2 lacking the download manager, but I don't really need that too much).

Even the gripes other are claiming about graphic incompatibilities are generally untrue, since 2.2 and above supports OpenGL ES 2.0. As someone else mentioned, audio still leaves something to desired. Graphics are not anywhere close to that being an issue from my experiences, but I suppose that all has to do with how far one goes down the rabbit hole for optimizations and tuning to a specific GPU. I don't doubt that OEMs screw around with things, but I'm not a GPU development guru by any means so I cannot say it won't be in every use case.

The only real compatibility issue I've had to deal with was working around in the radio interface layer for Android in a small open source app I maintain[1][2] as a personal side project for reading/analyzing some of the hidden network readings that Android does not normally expose to the user. Biggest issue with that is that some OEMs (Samsung being one) do whatever they feel like with the data here (sometimes tying some areas into the radio firmware and other times not [as well as sometimes deviating from what the functionality says it should do in the Android API]).

Since Android 4.0, it's been pretty sane across the board in the radio interface layer, but I still get an occasional 2.3 or 2.2 device that sends me a stacktrace after crashing for some silly reason. If it's not too much trouble, I'll try to work around it, but otherwise (short of a user going out their way to help me pin down the issue personally) I just let it go. I've mostly abstracted out any of the issues to make the old readings compatible with Android 4.0 now so it's not too much of a big deal for me anymore.

[1] https://github.com/yareally/SignalInfo

[2] https://play.google.com/store/apps/details?id=com.cc.signali...

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