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Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

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Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#52
post #46

Earlier quoted context omitted.

Don't even get me started on the Android "back button". I am still regularly baffled by its behaviour. Especially when combined with the "app within an app" you get when one app launches into another. Except not really. Android Police has a great writeup on Android design weirdness with a section titled 'The Back Button - Let's Just Rename It "Shuffle" ' http://www.androidpolice.com/2013/02/04/stock-android-isnt-p...

It goes backward. It goes wherever you just were, unless it takes you up a level, and if you just press it again, it takes you back to the app you were in. It's really not hard. Contact app -> app an email address -> Gmail Compose window -BACK-> Contact app on the contact you were just on. It takes you backward, it is what makes intents and app interaction work. I can understand why its confusing to an Apple user bec…

> It goes backward. It goes wherever you just were, unless it takes you up a level, and if you just press it again, it takes you back to the app you were in. It's really not hard.

And there's no way to tell if you're at the first "point" of the current application(in which case it will switch you to the previous one), or if it will go back to another place within the app.

And the Android OS doesn't determine what the back button does. Individual applications do. So you're dealing with an OS control button that's extremely context sensitive and application specific. You don't know what the button's going to do until you use it in any app.

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#53
post #42
post #40

Earlier quoted context omitted.

Dismissing Microsoft's metro design by calling Windows 8 is a typical example of a straw man that you get to see here on HN. Flat design as it is done in the Metro UI on Windows 8 is gorgeous particularly on touch based machines. The fact that there also exists an older UI is because of the legacy that Microsoft has to support It's the price you have to pay for being in business for 30 years. I clearly see the need t…

I'm talking about Metro. It's very pretty, but it's not all that functional. It uses space poorly and it's hard to distinguish what is manipulable and what is not. It's particularly problematic on WP8, because at least on a larger screen the physical separation of the UI elements gives some clue to what does what. E.g. the "people" app on WP8 is quite a mess. It's not at all clear how to get around in it.

E.g. the "people" app on WP8 is quite a mess. It's not at all clear how to get around in it.

I just looked at the People app. I don't find anything confusing in it at all. Virtually everything in there is tapable. I didn't see a single thing in there that I thought someone would be confused about (at least with respect to the UI -- it's a bit confusing as to what content gets streamed in, but that has nothing to do with Metro).

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#54
post #40
post #24

Earlier quoted context omitted.

Possibly because they'll do it right and not have the amorphous mess that is Windows 8? There's sparks of brilliance in Metro, but it's too goddamn flat. It's not obvious what parts of the UI can be clicked and manipulated. Apple is also hailed as genius for "inventing the tablet" even though Microsoft tried to make tablets happen for a decade before the iPad. It's just an example of execution having more impact than…

Dismissing Microsoft's metro design by calling Windows 8 is a typical example of a straw man that you get to see here on HN. Flat design as it is done in the Metro UI on Windows 8 is gorgeous particularly on touch based machines. The fact that there also exists an older UI is because of the legacy that Microsoft has to support It's the price you have to pay for being in business for 30 years. I clearly see the need t…

Its not a price anyone has to pay, its a choice made. Plenty of companies have been around a while and choose not to support old stuff - cutting or keeping the ties is part of the design.

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#55

And please get rid of that ridiculous blue! Anyone using Messages, Mail and Contacts on iPhone has this eye soar sticking right in front. How in the world can someone pick such a strange color and then add that stranger blue bar(I know its automatic) at top. I would be happy to see flat design, but in increments only. And maybe it is time for Apple to leave "best for beginners" ideology and care a bit about advanced…

You got me thinking - completely off topic. I think you mean eyesore. Eye soar is probably what happens if something is big and good.

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#56
post #38
post #8

Earlier quoted context omitted.

Hate to be a fanboy, but probably because they'd do an awesome job of it (where MS certainly has not).

Apple can really do no wrong. It's impossible to think of any proposal Apple could have which would not receive this response, unless it was inoculating orphans with polio or something.

Antennae gate, flash not on iOS, maps, no new Power Mac, new magsafe plug, new smaller idevice plug, making a bigger iphone when they said they wouldn't, making a smaller ipad when they said they wouldn't, introducing reading list in the face of instapaper-like services, the crappy icloud service, crappy mobileme service, the gizomodo raid, the lack of blocks on children buying in app stuff, blocking 3rd parties if they don't give 30% of in app purchase price to Apple, taking 30% of app price, imessage bugs, email search, ITUNES (all of it).

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#57

The relevant paragraph from the original WSJ article: "Some suggested that in Apple’s next mobile operating system, Ive is pushing a more “flat design” that is starker and simpler, according to developers who have spoken to Apple employees but didn’t have further details. Overall, they expect any changes to be pretty conservative." I wouldn't exactly say that switching to a completely flat design as implied in the he…

>they are unlikely to go down the overly skeuomorphic route as seen in the Podcast app.

The worm has already turned - the reel-to-reel tape deck is gone from the podcast app, replaced with a simpler cover art + buttons view.

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#58
post #52

Earlier quoted context omitted.

It goes backward. It goes wherever you just were, unless it takes you up a level, and if you just press it again, it takes you back to the app you were in. It's really not hard. Contact app -> app an email address -> Gmail Compose window -BACK-> Contact app on the contact you were just on. It takes you backward, it is what makes intents and app interaction work. I can understand why its confusing to an Apple user bec…

> It goes backward. It goes wherever you just were, unless it takes you up a level, and if you just press it again, it takes you back to the app you were in. It's really not hard. And there's no way to tell if you're at the first "point" of the current application(in which case it will switch you to the previous one), or if it will go back to another place within the app. And the Android OS doesn't determine what the…

That's not quite the whole story. Some apps can inject extra state - so when I get an email, pull down and click, read the email and hit "back" it takes me to the inbox. Back again takes me right back where I was.

I mean, come on, someone give me an example of going app->app and the back button not getting you back to where you came from.

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#59
post #6

Sometimes skeuomorphism is useful, when used right. For example, Microsoft's Fresh Paint app for Windows 8. Extreme skeuomorphism which actually combines well within the flat W8 interface, screenshot: http://upload.wikimedia.org/wikipedia/commons/f/fa/Freshpain...

You have got to be kidding. That looks terrible and wastes half the space on the screen. It's not even very good skeuomorphism, the drop shadows aren't in a consistent direction, and the layering of the brushes and canvas doesn't make sense.

It is very wrong to judge Freshpaint by the static screenshot. http://www.youtube.com/watch?feature=player_detailpage&v...

Note how the wet paint mixes up on canvas.

More on mixing colors: http://www.youtube.com/watch?feature=player_detailpage&v...

This app is really the best skeuomorphism out there.

Re: Apple’s Jony Ive Pushing iOS Interface Team For ‘Flat’ Design

#60
post #50
post #24

Earlier quoted context omitted.

Possibly because they'll do it right and not have the amorphous mess that is Windows 8? There's sparks of brilliance in Metro, but it's too goddamn flat. It's not obvious what parts of the UI can be clicked and manipulated. Apple is also hailed as genius for "inventing the tablet" even though Microsoft tried to make tablets happen for a decade before the iPad. It's just an example of execution having more impact than…

>Apple is also hailed as genius for "inventing the tablet" even though Microsoft tried to make tablets happen for a decade before the iPad The iPad has more in common with the Newton, which came years before the Tablet PC. Tablet PCs, while great (I liked them anyway, especially with OneNote) might have been called a tablet, but it had little in common with the tablet concepts as presented in the iPad. Tablet PCs did…

>Tablet PCs didn't even get capacitive touch until after iOS devices came out.

That's not true, I own a HP Tx2 which was released before the iPad and it has a capacitive touch screen it works great and before it there was the dell XT2 too.

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