Live data from Hacker News

Design Books Every Hacker Should Read

davidmckinney.com

51–60 of 89 posts

Re: Design Books Every Hacker Should Read

#51
It seems a week doesn't get by without a post or two in Hacker News about GUI design or graphic design, often entitled something like "Design for Hackers" or "Design for Developers".

The trouble with all these posts is that they are trying to shortcut the methodology of design by various hacks, even something as lengthy as read 5 books is by-in-large a hack.

There is no substitute for practise, for looking and appreciating your world in a different way (this can be self-taught, I will discuss more below) and for in-depth thinking about what either comes down to communication or feedback problems.

Aesthetics largely is difficult to teach and learn and comes from confidence and a place in the brain that is hard to hack, but communication and interaction is learnt from early childhood by everyone - it just needs opening up and awareness of this as we mature.

By looking at the Design of Everyday Things (the book or the things around you) you begin to appreciate or notice the failures in signs, handles, buttons, phones, car controls, packaging and if you are tuned into this way of thinking it can be hard to stop considering the amount of interactions with “things” we have everyday.

Then taking this body of knowledge that is learnt one can then start objectively looking at one's own design and interaction problems, using the same tools that you have been using to analyse potential problems as they occur and working them out to find the best solution. But knowledge of the best solution will also come from practise of working with the constraints of whatever medium are working in (for example print, application, touch screen, architecture or furniture design).

This practise will mean mistakes - this is an important part of the learning process, just as it was when growing up, you will learn what works and doesn't work and in the future intuitively work with this in mind.

Re: Design Books Every Hacker Should Read

#54

This is a great list. From a pure graphic design standpoint, I would recommend The Elements of Typography Style to any developer, as well as Thinking with Type by Ellen Lupton. A solid understanding of typography is maybe the most important, and definitely the most immediately useful, facet of design. Interesting point about Muller-Brockmann as well. It's essentially a collection of case studies about working within…

I would respectively disagree and so would many design schools.

Design as the original poster is talking about is essentially about communication and although Typography is one of the essential skills needed, it is not the only one.

Re: Design Books Every Hacker Should Read

#55
post #9

Great books, but why is it necessary that every hacker should read them? How are these relevant to the hacker who writes his own Linux device drivers? Or the hacker building an open source voice recognition library? There are plenty of hackers who do amazing work that has nothing to do with visual design.

They don't cover just visual design, but design in general. While visual interfaces are most commonly associated with design, design is actually related to many other areas as well.

Exactly like discoverability of APIs, or the documentation of a library.

Re: Design Books Every Hacker Should Read

#57
post #49

All these books are great but they are theoretical in their approach. It's good to be knowledgeable about Golden Ration or Fitts Law but it wouldn't be of immediate help on your next project. The books for Hackers should be pragmatic in their approach and not very theoretical. The books I recommend are: Non-Designers Design Book by Robin Williams. It focuses on topics like Consistency, Alignment, Proximity, and Contr…

Trick question: why is it good to know about the Golden Ratio?

Trick question: why is it bad to preface trick questions by "trick question:"?

Re: Design Books Every Hacker Should Read

#58
The Design of Everyday Things literally changed my life back when I read it in high school. To this day, I've never been able to look at doors the same way.

But seriously, everything I see nowadays that frustrates me in its design immediately harkens back to a principle in The Design of Everyday Things.

Truly transformative book - couldn't recommend it enough.

Re: Design Books Every Hacker Should Read

#59
post #12
post #11

Earlier quoted context omitted.

try it now. how is that on your screen./

Looks better now, but I'd still make the font a bit larger. That's how it looks in my browser: http://freeimagehosting.net/newuploads/cyqjo.png (Firefox 18 / KDE 4.8).

Wow, your system has super crappy font rendering IMHO.

Re: Design Books Every Hacker Should Read

#60
post #49

All these books are great but they are theoretical in their approach. It's good to be knowledgeable about Golden Ration or Fitts Law but it wouldn't be of immediate help on your next project. The books for Hackers should be pragmatic in their approach and not very theoretical. The books I recommend are: Non-Designers Design Book by Robin Williams. It focuses on topics like Consistency, Alignment, Proximity, and Contr…

Actually, Universal Principles of Design is a somewhat misleading title. I was excepting a book deeply theory-driven, with few principles derived from even fewer concepts, but it turned out to be a compilation of 210 notions loosely categorized. It contains the topics you suggested, and many more. I think his purpose was pragmatic, but I'm not sure it suceeded.

Indeed, statements like "four rules cover 90% of design", as you said, are both theoretical and practical: they strive to simplify and unify a conceptual landscape, which in turns helps you in your work, because you don't have to remember and apply many vague heuristics.

Of course, whether a true and satisfying theory of design exists, is another matter.

EDIT: Awful spelling.

Post reply on HN