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10 REM"_(C2SLFF4

beej.us

51–52 of 52 posts

Re: 10 REM"_(C2SLFF4

#51
post #31

Earlier quoted context omitted.

Bonus: Here's what all of the tokens >= 0x80 render as, including the corrupt ones: 128 0x80 b'END' 129 0x81 b'FOR' 130 0x82 b'NEXT' 131 0x83 b'DATA' 132 0x84 b'BYE' 133 0x85 b'INPUT' 134 0x86 b'DIM' 135 0x87 b'READ' 136 0x88 b'LET' 137 0x89 b'GOTO' 138 0x8a b'RUN' 139 0x8b b'IF' 140 0x8c b'RESTORE' 141 0x8d b'GOSUB' 142 0x8e b'RETURN' 143 0x8f b'REM' 144 0x90 b'STOP' 145 0x91 b'OUT' 146 0x92 b'ON' 147 0x93 b'NULL' 1…

Excellent!! Mind if I add all this into to the post with credit?

Oh and one little thing - the first input should be Graphic+Shift+M, not Graphic+Shift+=. (The later mention of Graphic+Shift+= when I test the codes is still correct). I corrected this in my Mastodon reply but couldn’t edit my HN comment any further.

Re: 10 REM"_(C2SLFF4

#52

Earlier quoted context omitted.

IIRC it was something like "hexagrams" which printed the I Ching hexagrams[0] [0] https://www.iching-online.com/hexagrams/

Looks like. https://zx.tr/basinc/help/topics/manual_appd.html , scroll down. "Here is a program to throw coins for the I Ching. (Unfortunately it produces the patterns upside down. but you might not worry about this.)" Last statement: NEW.

Ah yes! Great find. And “ Press Enter a sixth time, and the program will erase itself this is to discourage you from using it frivolously.”
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