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Airport Simulator

airport.apunen.com

51–60 of 179 posts

Re: Airport Simulator

#51
post #11

I was only thinking about Flight Control[0] the other day and how I wish there were more modern takes on it! There was Mini Metro[1], but that was released over a decade ago. -- [0] - https://en.wikipedia.org/wiki/Flight_Control [1] - https://en.wikipedia.org/wiki/Mini_Metro_(video_game)

There’s an open source ATC sim called OpenScope that’s a bit more complex and is mostly keyboard based. I think HN would appreciate it.

https://github.com/openscope/openscope

Re: Airport Simulator

#52
post #20

This was really fun to play with, I have a few suggestions: - As the airspace gets more congested, it becomes difficult to click the airplanes as you can also grab an existing path, messing everything up. - The big stats table on the top left completely obscures a good portion of the map, making it harder than necessary. A togglable or semi-transparent option would be nice. -The possibility of zooming or moving aroun…

ctrl-shift- until the stats table is as small as you like

Re: Airport Simulator

#53
post #48

The appeal of ATC-style games is that the entire difficulty curve comes from one mechanic: you're never doing anything hard, you're just doing too many easy things at once. Flight Control nailed that on touch screens. Curious how this one handles the difficulty ramp — more planes, faster planes, or tighter airspace?

thanks for playing! yes, over the first 5min the spawn rate ramps up from ~5s to ~1.5s and the aircraft cap goes from 3 to 12. also wanted to make things more interesting with the takeoff mechanic to add some predictable congestion

Re: Airport Simulator

#54
post #13

Absolutely delightful, just played a few rounds. I really love ATC games and the "draw it by hand" aspect makes this kinda funny. Maybe I need to try with a real mouse, kinda slow on a trackpad. For a more serious entrant in this genre (with speeds, altitudes and radio navigation), check out Endless ATC on Steam. I landed some 40 flights and made it near the top of the leaderboard. The scoreboard is taking too much s…

added a button to hide the scoreboard on desktop!

Re: Airport Simulator

#57
post #20

This was really fun to play with, I have a few suggestions: - As the airspace gets more congested, it becomes difficult to click the airplanes as you can also grab an existing path, messing everything up. - The big stats table on the top left completely obscures a good portion of the map, making it harder than necessary. A togglable or semi-transparent option would be nice. -The possibility of zooming or moving aroun…

Speaking of congested airspace… Yesterday’s 50-mile line of planes coming to Oshkosh is something to behold: https://youtu.be/9IHbO0tzpMc

why was this, some event?

Re: Airport Simulator

#58
post #11

I was only thinking about Flight Control[0] the other day and how I wish there were more modern takes on it! There was Mini Metro[1], but that was released over a decade ago. -- [0] - https://en.wikipedia.org/wiki/Flight_Control [1] - https://en.wikipedia.org/wiki/Mini_Metro_(video_game)

Flight Control HD was one of the first iPad games I had. I under-appreciated how much easier this game was with a finger than a trackball.
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