Perfect! I was just doing some Turbo C development inside DOSBox-X inside Debian GNU/Linux inside VMware Fusion inside macOS this morning.
SDL Now Supports DOS
51–60 of 136 posts
Re: SDL Now Supports DOS
#52All that's left now is SDL for UEFI, and then all our games can run in a pre-OS environment.
Re: SDL Now Supports DOS
#53Re: SDL Now Supports DOS
#54All that's left now is SDL for UEFI, and then all our games can run in a pre-OS environment.
At least on the Amiga 500 you would not go through the trouble to start Workbench, only to load the game, unless you were a lucky owner of an external hard drive.
Re: SDL Now Supports DOS
#55Re: SDL Now Supports DOS
#56All that's left now is SDL for UEFI, and then all our games can run in a pre-OS environment.
Welcome to Amiga games, in many cases the floppy would contain the boot loader that would directly jump into the game. At least on the Amiga 500 you would not go through the trouble to start Workbench, only to load the game, unless you were a lucky owner of an external hard drive.
Re: SDL Now Supports DOS
#57Re: SDL Now Supports DOS
#58Perfect! I was just doing some Turbo C development inside DOSBox-X inside Debian GNU/Linux inside VMware Fusion inside macOS this morning.
you may also enjoy watching Inception then :)
Re: SDL Now Supports DOS
#59Re: SDL Now Supports DOS
#60All that's left now is SDL for UEFI, and then all our games can run in a pre-OS environment.
https://www.zdnet.com/article/minix-intels-hidden-in-chip-op...