Live data from Hacker News

The curious case of retro demo scene graphics

datagubbe.se

51–60 of 102 posts

Re: The curious case of retro demo scene graphics

#51

As it happens I'm just on a train to Airbnb with large group of demoscene and fractal art friends, full week ahead of the Revision[0] demoparty! Hells yeah My top pick for pixel art would be anything by Made of demogroup Bomb, don't have a good link to hand sorry and need to change trains etc. Also check this amazing pixel art book: https://www.themastersofpixelart.com/ [0] https://2026.revision-party.net/

There are also Editions64K books https://www.editions64k.fr . But it's more Amiga scene oriented.

Re: The curious case of retro demo scene graphics

#53
post #10

Focusing on "copying" seems like missing the forest for the trees. There's the copyright angle, but copyright laws are unnatural obstacles designed to give the original author some control over what happens after publishing. They're not fundamental, we made the laws. What is fundamental is this: every artist starts out by copying the works of others. It's how you learn. And in that framing, once you publish your deri…

This sounds so insane to me. If I own land and grow a tree on it, the tree and its fruits are private property forever (mine until I die, then inherited by my children, then their children, or sold, transferred, etc ad nauseam). At no point does the tree become "public", that would be utter nonsense. It is property. Why should my ideas then be anything different? They come from my head. I own myself, including my head, thus I should own the fruits of my head like I own the fruits of my tree and they should remain property forever. The fact that copyright expires is one of the great tragedies of modern life, though at least I can take solace in knowing I own my ideas until I die.

Re: The curious case of retro demo scene graphics

#54
post #53
post #10

Focusing on "copying" seems like missing the forest for the trees. There's the copyright angle, but copyright laws are unnatural obstacles designed to give the original author some control over what happens after publishing. They're not fundamental, we made the laws. What is fundamental is this: every artist starts out by copying the works of others. It's how you learn. And in that framing, once you publish your deri…

This sounds so insane to me. If I own land and grow a tree on it, the tree and its fruits are private property forever (mine until I die, then inherited by my children, then their children, or sold, transferred, etc ad nauseam). At no point does the tree become "public", that would be utter nonsense. It is property. Why should my ideas then be anything different? They come from my head. I own myself, including my hea…

Unlike the tree, nobody can take your idea away from you. You retain possession of your idea even if somebody copies it. It sounds insane to me to think you should get permanent control over other people's communication just because you had the idea before them.

Re: The curious case of retro demo scene graphics

#55

>It's a place of refuge from the constant churn of increased efficiency Increased efficiency also seems to be part of its appeal. The limitation is you can't increase efficiency by just upgrading computer specs, but instead have to find innovating ways to use the existing resources as efficient as possible to make something great. These kinds of optimization or compression problems seems like something AI would be ve…

AI would be helpful for finding innovative solutions?

Are you talking about some sort of hypothetical future Super-AGI?

Re: The curious case of retro demo scene graphics

#56
If only the demoscene wasn’t so horrible culturally. It’s absolutely full of old sceners who have “earned” being dicks to people, and unfortunately many newbies who think that the way to be a real scener is to copy that behaviour. The constant flamewars on pouet.net are embarrassing. It is a good reminder that the internet did not used to be a nicer place though

Re: The curious case of retro demo scene graphics

#57
I would contest that choosing not to reveal the use of AI is due to an agreement of the nature of the behaviour. In an ideal world that could maybe be the case, but I think the driving force behind secrecy is harassment.

There are those who use AI as part of their process proudly, but secretly, because they know they will receive abuse.

I really wonder how some people think of themselves as artists while simultaneously attacking another persons choice of self expression.

Re: The curious case of retro demo scene graphics

#58
post #34

Earlier quoted context omitted.

Fair. Pretty lame tho.

That we can agree on.

At least they know who to cite, even if they don't. I like to have a diffusion model generate an image of my desired subject in whatever media I choose then look at it as make something close but not quite the same. I'm copying tons of people I don't even know. But I am also just practicing and don't try to pass it off as my own creation.

Re: The curious case of retro demo scene graphics

#59
> Theft from the outside world, however, is often taken lightly - especially when it comes to graphics.

One should not forget where the demoscene is coming from: crackers. The whole point of "intros" was to show off the skills of whoever cracked a piece of software. So obviously, the views demoscene held on intellectual property are not mainstream, if we can say it like that.

The shift to a more creative and law abiding art scene, led by adults and not rebellious teenagers is more recent development.

Re: The curious case of retro demo scene graphics

#60
post #53
post #10

Focusing on "copying" seems like missing the forest for the trees. There's the copyright angle, but copyright laws are unnatural obstacles designed to give the original author some control over what happens after publishing. They're not fundamental, we made the laws. What is fundamental is this: every artist starts out by copying the works of others. It's how you learn. And in that framing, once you publish your deri…

This sounds so insane to me. If I own land and grow a tree on it, the tree and its fruits are private property forever (mine until I die, then inherited by my children, then their children, or sold, transferred, etc ad nauseam). At no point does the tree become "public", that would be utter nonsense. It is property. Why should my ideas then be anything different? They come from my head. I own myself, including my hea…

Perhaps, but that is your tree, if someone takes a cutting from your tree and grows it into their own tree you shouldn't own that tree, your tree is still there.

Eventually you get to the point where someone asks why the tree is theirs and they say it's because someone in history planted it, they were a relative, so it is mine now. It is hard to assert a moral justification for long term hereditary ownership without inviting investigations on how it was those ancestors came to have the resources that caused the ownership to begin.

Post reply on HN