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Changes to OpenTTD Distribution on Steam

openttd.org

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Re: Changes to OpenTTD Distribution on Steam

#53
post #47

This doesn't feel right for me. OpenTTD is so much superior in every way compared to the original TTD, that noone in their right mind would ever play the original. So Atari now, while spending zero effort compared to the years of work that OpenTTD devs put in, will basically sell OpenTTD as if was their own creation. People who buy the new TTD will simply play OpenTTD anyway, since it's so much better. I might be wro…

How do you feel about old Lucas arts adventure games that are purchasable on gog and other platforms and come bundled with scummvm?

I see no issue with it. The same way I see no issue selling old DOS games packaged with DOSBox. Neither ScummVM nor DOSBox are games themselves. In this case it's the content that matters.

However in OpenTTDs case, the entire implementation is original (including the new high res assets).

I would have 0 issues with this TTD/OpenTTD situation if OpenTTD was left on Steam as-is and TTD was a separate purchase that granted the original assets for use in OpenTTD.

Re: Changes to OpenTTD Distribution on Steam

#54

Just use gog

    What about other platforms and stores?

    The same change has been made on the GOG.com store. All other distribution platforms are unchanged, and you can continue to download OpenTTD from our web site. However if you enjoy playing OpenTTD but you were never able to purchase a copy of the original Transport Tycoon game, you now have the opportunity to do so!

Re: Changes to OpenTTD Distribution on Steam

#55
post #6

Obviously having OpenTTD available for free on Steam would jeopardize Atari's paid rerelease of Transport Tycoon Deluxe, so I think this is a good compromise. Hopefully they rigged it up so the assets from Transport Tycoon Deluxe get picked up automatically by OpenTTD when you install the bundle. I also hope that Atari will be sharing some of the revenue from the bundle with the OpenTTD team as part of this arrangeme…

I have nothing to base this on other than "it makes sense", but it seems like there has to be some form of revenue sharing here. OpenTTD is the reason why atari can even think this rerelease would work. I'm not saying there wouldn't be interest, but that I don't think any of the suits at atari would think to do this without OpenTTD keeping the interest there.

Re: Changes to OpenTTD Distribution on Steam

#58
post #12

Earlier quoted context omitted.

Who knows, though I always thought that it was rather odd that OpenTTD was on Steam. I'm not sure whether that's because it is an open source remake or because you had to own the original for the graphics/sound assets back in the day. (Apparently that changed over 15 years ago!) Even if Atari's lawyers were involved, it may have been a friendly exchange. The post claims that OpenTTD was available on Steam for 5 years…

As someone who has been involved in OpenRCT2, which is another Chris Sawyer/Atari game, from what I can tell, Atari has a very hands off approach to these things. We know they know about us - We saw their Head of PR giving away keys for RCT2 on Twitch while playing OpenRCT2, prior to the release of RCT World (What a terrible game sadly). As far as we can tell, it's basically a "don't cause us problems and we won't bo…

> As far as we can tell, it's basically a "don't cause us problems and we won't bother you" situation.

Seems like a reasonable compromise to me. Respect for Atari.

Re: Changes to OpenTTD Distribution on Steam

#59
post #45

This doesn't feel right for me. OpenTTD is so much superior in every way compared to the original TTD, that noone in their right mind would ever play the original. So Atari now, while spending zero effort compared to the years of work that OpenTTD devs put in, will basically sell OpenTTD as if was their own creation. People who buy the new TTD will simply play OpenTTD anyway, since it's so much better. I might be wro…

Atari didn't put in the effort, but Chris Sawyer did. Now Atari paid Sawyer for the rights to the game. I do not think Atari is a parasite here just because they paid for the game instead of creating it. It seems to me that the logical outcome of your interpretation is that Sawyer's leniency towards the OpenTTD devs would be punished by losing exclusivity to his IP. Essentially, you are asserting "squatter's rights"…

What "leniency"? It's not like OpenTTD contains any TTD IP

Re: Changes to OpenTTD Distribution on Steam

#60
post #45

Earlier quoted context omitted.

Atari didn't put in the effort, but Chris Sawyer did. Now Atari paid Sawyer for the rights to the game. I do not think Atari is a parasite here just because they paid for the game instead of creating it. It seems to me that the logical outcome of your interpretation is that Sawyer's leniency towards the OpenTTD devs would be punished by losing exclusivity to his IP. Essentially, you are asserting "squatter's rights"…

My issue with this argument is that I'm not sure how much of OpenTTD is their IP. OpenTTD has been development for so long that I doubt that any original disassembly remnants remain in the latest version of OpenTTD. The only true piece of IP that OpenTTD may use is the name (the TTD part of OpenTTD) and the graphics, the latter of which being the more important one. However, as far as I know, OpenTTD devs have create…

Also "TTD" is hardly a name you can claim. It's three letters that don't make a word.
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