The Xkcd thing, now interactive
51–60 of 167 posts
Re: The Xkcd thing, now interactive
#52Half the fun of this xkcd is referring to it in context of whatever just went haywire.
Re: The Xkcd thing, now interactive
#53It'd be really cool (and probably useful) if someone could figure out a way to generate diagrams like this for any software project. You'd first need to figure out a way to generate a complete dependency tree. For each box, I interpret its height as a measure of its complexity and its width as a measure of the support it receives. The hardest part would probably be figuring out a way to quantitatively measure those v…
Re: The Xkcd thing, now interactive
#54Re: The Xkcd thing, now interactive
#55I hope Randall reads HN and sees this, he’d love it.
Re: The Xkcd thing, now interactive
#56Re: The Xkcd thing, now interactive
#57Re: The Xkcd thing, now interactive
#58Earlier quoted context omitted.
Interesting! It's stable on my machine. I wonder if this is due to floating-point differences.
On my machine, the initial state isn't simulated. It only begins simulation when I touch it. At which point, the weight causes the bottom blocks to intersect each other significantly.
Re: The Xkcd thing, now interactive
#59Re: The Xkcd thing, now interactive
#60Earlier quoted context omitted.
Interesting! It's stable on my machine. I wonder if this is due to floating-point differences.
On my machine, the initial state isn't simulated. It only begins simulation when I touch it. At which point, the weight causes the bottom blocks to intersect each other significantly.