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Skip is now free and open source

skip.dev

51–60 of 235 posts

Re: Skip is now free and open source

#51

This is a welcome addition but why should Flutter devs use this ? Seems like it requires 32gb of ram! Also Flutter is already very mature and can produce not only near-native mobile apps (the difference is almost negligible) but can target desktop and even web applications. I do wonder how much of a boost skip offers vs Flutter's mobile apps. Will give skip a try when dram prices normalize.

Flutter still doesn't support liquid glass on iOS so it doesn't seem like a serious contender to me at this point. And due to the nature of how Flutter is implemented, it's going to continuously be an uphill battle. Maybe it's fine if you intend on having a completely custom UI and don't care about platform look and feel.

> Flutter still doesn't support liquid glass on iOS

Literally every iOS developer under the sun will tell me that this is a good thing.

Re: Skip is now free and open source

#52
post #6

If I use Skip to make a cross-platform app, will TalkBack be able to read it to users as well as VoiceOver?

Yes, the unique benefit of Skip is that you are using the real native toolkits on both platforms. So you get both SwiftUI's accessibility support via VoiceOver, as well as Jetpack Compose's support via TalkBack.

Note: TalkBack is the best case scenario you're getting on Android. I've seen some abominations coming out of Samsung's implementation, and results will vary from device to device.

Still, assume people are using TalkBack and don't take reports from anything else, it'll prevent you from going insane.

Re: Skip is now free and open source

#53
post #51

Earlier quoted context omitted.

Flutter still doesn't support liquid glass on iOS so it doesn't seem like a serious contender to me at this point. And due to the nature of how Flutter is implemented, it's going to continuously be an uphill battle. Maybe it's fine if you intend on having a completely custom UI and don't care about platform look and feel.

> Flutter still doesn't support liquid glass on iOS Literally every iOS developer under the sun will tell me that this is a good thing.

No. I’m an iOS developer and will not tell you that, except to say it’s a good thing to have one more reason for the people not to use flutter.

Re: Skip is now free and open source

#55

> The plain truth is that developers expect to get their tools free of charge. I've run into this too with my own app. I thought people would like a Lua GUI framework that's professional grade and gives you full access to WinAPI via Lua. I was using DragonRuby as my model. So I wasted a thousand hours making the app and its documentation. Turns out, even after people understood what it was (I suck at marketing), ever…

The point of open-sourcing is to put it on peoples’ map at all.

Development tools have to be fully dependable (maintained, no rug pull) and proprietary software just carries too much risk in that regard for a lot of people.

Re: Skip is now free and open source

#56
post #5

https://github.com/skiptools/skip This is cool, but there is no LICENSE file putting this in DONT USE territory. This has a license: https://github.com/skiptools/skipstone but it vendors the other repo according to the readme? I am super confused about how this would work.

LGPL3 has now been added: https://github.com/skiptools/skip/commit/7ad94680a801ca393fe...

Huh, what does one have to do to comply with the LGPL on iOS anyways?

I'm sort of surprised that only the largest plan ($5000/month) and not the ($10/$500/$2,500/month plans) includes a license that doesn't involve figuring that nonsense out.

Re: Skip is now free and open source

#57

This is a welcome addition but why should Flutter devs use this ? Seems like it requires 32gb of ram! Also Flutter is already very mature and can produce not only near-native mobile apps (the difference is almost negligible) but can target desktop and even web applications. I do wonder how much of a boost skip offers vs Flutter's mobile apps. Will give skip a try when dram prices normalize.

See my response below on the KMP question: the comparison with CMP mostly applies to Flutter as well. > near-native mobile apps (the difference is almost negligible) Not as of the advent of Liquid Glass on iOS (and, to a lesser extent, Material Expressive on Android). Flutter isn't going to be implementing these new interface conventions[1], and so the UI for these apps are stuck on the last generation and are alread…

> Flutter isn't going to be implementing these new interface conventions

To be fair reading those updates it sounds a lot more positive than this comment makes it seem. I.e. "they're pausing design updates while they figure out the best way to do it" rather than "they're not going to bother":

> This strategic pause on design updates gives us the space to ensure the long-term health and maintainability of Flutter's design libraries. We are committed to being transparent with our contributor community as we explore these options and will have more to share on our findings and future direction in the coming weeks.

and

> The material and cupertino libraries are being decoupled into standalone packages to accelerate feature development. All new work for iOS26 updates in Cupertino will happen in the new packages once established in flutter/packages.

Re: Skip is now free and open source

#59

> The plain truth is that developers expect to get their tools free of charge. I've run into this too with my own app. I thought people would like a Lua GUI framework that's professional grade and gives you full access to WinAPI via Lua. I was using DragonRuby as my model. So I wasted a thousand hours making the app and its documentation. Turns out, even after people understood what it was (I suck at marketing), ever…

The path frameworks usually go: open source some of it and paywall extras or some related service. Look at Expo or Next.js.

It’s bold to assume people will spend money on something they can’t see in action and don’t know whether it will fit their needs.

Re: Skip is now free and open source

#60

This is a welcome addition but why should Flutter devs use this ? Seems like it requires 32gb of ram! Also Flutter is already very mature and can produce not only near-native mobile apps (the difference is almost negligible) but can target desktop and even web applications. I do wonder how much of a boost skip offers vs Flutter's mobile apps. Will give skip a try when dram prices normalize.

Flutter is fine if you don't care about performance, accessibility, have no need to access native capabilities or non-fluttered widgets (ex: the Google map integration is awful) and overall just want to make an internal app. The cost of making an excellent flutter app is about the same you'd pay making fully native apps. Except that you're always paying for Skia's costs with Flutter. This recommends 32GB to run _ever…

And are comfortable making a 1-2 million dollar per devteam per year bet that Google won't rug pull you. And they seem to have no important or big app on it.

On an unrelated note, in 2024 Google did layoffs on the Flutter team.

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