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The Magazine: For geeks like us. By Marco Arment

itunes.apple.com

51–60 of 62 posts

Re: The Magazine: For geeks like us. By Marco Arment

#51
post #18

Earlier quoted context omitted.

No, it doesn't. Marco has been talking a lot on his podcast about dropping support for the iPad 1 for Instapaper as well in order to use some of the new iOS6 features.

I think he said it would have made it easier if he could use the iOS 6 features, but he wasn't planning on dropping support for iPad 1 yet/

From what I recall he said he'll drop the support for iPad 1 with the next big Instapaper release.

Re: The Magazine: For geeks like us. By Marco Arment

#52
post #36

Earlier quoted context omitted.

I don't have a problem paying for content, but I do have a problem with IOS-only. Even though I own an iPad, I like to have access to my reading material in multiple places. I spend a bunch more time looking at my Kindle, for example, and prefer the reading experience there to the iPad. A decade ago, something like this published in the closed formats of the time (MS Word, maybe) would have met with a huge backlash.…

I also share the concern with an iOS-only model, but give him a break: it's just a 2 months proof-of-concept. He needs critical mass in order to make this sustainable in the long term - without having to resort to ads, sponsored reviews and all sorts of ways to keep the quality. The choice for iOS for the initial platform seems obvious: it's much easier to monetize quickly. And it's easy to add Kindle, Android, HTML5…

> I think that's exactly the right approach, and a real step forward.

I disagree. I think, sales issues aside, that open standards like HTML5 offer enough to give a good reading experience on most devices. Where it doesn't, that's typically because the device doesn't support the format, rather than the converse.

As for how monetizing this is going to work for Marco, I don't know. Maybe iOS-only is the only way he could get that to work, and that's the right choice for him. If that's true, I still think it's unfortunate.

Re: The Magazine: For geeks like us. By Marco Arment

#53

Interesting. First of all it's very nicely designed and after reading the introduction I like the philosophy behind it. Taking the Instapaper approach of focussing on text is interesting. While images and graphics can often enhance content having nice, plain text on a device the size of the iPhone makes much more sense. So first impressions of it are good. Hopefully the content is just as good. Update: After reading…

Agree. It's refreshing to see something simple and focused on the content: no images, no videos, no fancy infographics, and none of the 'bloatware' that permeates the magazine industry. Each issue of Wired is now 500+ MB (due to the Retina displays). If you're on 3G or at a public WiFi, it probably takes more time to download than to read the 2-3 articles you're interested. In hindsight, you wouldn't expect anything…

> Agree. It's refreshing to see something simple and focused on the content: no images, no videos, no fancy infographics, and none of the 'bloatware' that permeates the magazine industry.

HN is also like that.

Re: The Magazine: For geeks like us. By Marco Arment

#54
post #21

It doesn't surprise me that it takes an AAA iOS developer to finally make a good iOS magazine. It always struck me that Newsstand was a wasted potential: full of good publications trying to squeeze their paper format into an app instead of releasing the same content in a better format. Does anybody know of "good" Newsstand apps? This might be the first. I personally think Apple should release a more aggressive Newsst…

The Wired monthly releases are consistently excellent, but they're half a gig.

Half a gig per issue is exactly why I consider them subpar.

Re: The Magazine: For geeks like us. By Marco Arment

#55
post #52

Earlier quoted context omitted.

I also share the concern with an iOS-only model, but give him a break: it's just a 2 months proof-of-concept. He needs critical mass in order to make this sustainable in the long term - without having to resort to ads, sponsored reviews and all sorts of ways to keep the quality. The choice for iOS for the initial platform seems obvious: it's much easier to monetize quickly. And it's easy to add Kindle, Android, HTML5…

> I think that's exactly the right approach, and a real step forward. I disagree. I think, sales issues aside, that open standards like HTML5 offer enough to give a good reading experience on most devices. Where it doesn't, that's typically because the device doesn't support the format, rather than the converse. As for how monetizing this is going to work for Marco, I don't know. Maybe iOS-only is the only way he cou…

Do you think a multi-platform launch would have been possible with about the same effort? That’s the important question here. Also take into account developer experience and what skills Marco Arment has.

We are talking about a small project with limited resources and a developer with a certain skill set. I don’t think you can ignore that.

You can certainly ask for support on more devices and be disappointed that the magazine in the offered format isn’t a good fit for your devices – but I do not understand the apparent moral condemnation of that decision. It seems harmless and morally neutral to me – maybe ill-advised (in that it might doom the magazine), but not morally problematic.

Re: The Magazine: For geeks like us. By Marco Arment

#57
post #55
post #52

Earlier quoted context omitted.

> I think that's exactly the right approach, and a real step forward. I disagree. I think, sales issues aside, that open standards like HTML5 offer enough to give a good reading experience on most devices. Where it doesn't, that's typically because the device doesn't support the format, rather than the converse. As for how monetizing this is going to work for Marco, I don't know. Maybe iOS-only is the only way he cou…

Do you think a multi-platform launch would have been possible with about the same effort? That’s the important question here. Also take into account developer experience and what skills Marco Arment has. We are talking about a small project with limited resources and a developer with a certain skill set. I don’t think you can ignore that. You can certainly ask for support on more devices and be disappointed that the…

Really? Do we really have to make up stuff now in excuse? The guy runs an Apple blog.

Re: The Magazine: For geeks like us. By Marco Arment

#58
post #55

Earlier quoted context omitted.

Do you think a multi-platform launch would have been possible with about the same effort? That’s the important question here. Also take into account developer experience and what skills Marco Arment has. We are talking about a small project with limited resources and a developer with a certain skill set. I don’t think you can ignore that. You can certainly ask for support on more devices and be disappointed that the…

Really? Do we really have to make up stuff now in excuse? The guy runs an Apple blog .

I don’t really understand what you want to say. Do you honestly believe that he didn’t make the magazine multi-platform out of spite? That’s just ridiculous.

Re: The Magazine: For geeks like us. By Marco Arment

#59

I'd really like to give this a shot but am only interested in trying it on my iPad which can't get iOS6, so unfortunately, rather than passing on this, I am being left behind.

It's worth sending that feedback to Marco. He has said in Build and Analyze that the iOS 5 version is written (just disabled currently) and he is curious whether he should release support for it in a version rev or if he can abandon it.

Re: The Magazine: For geeks like us. By Marco Arment

#60
post #5

I'd love to see this as a webapp. I'm one of those folks that just doesn't use apps or even sign in to my apple account. I'm sure more of my kind exist. EDIT: Whoops I see this has paid in-app purchases. I wonder if there's something out there that can offer as seamless an experience as iTunes in-app purchases for webapps.

Have you looked at the digital goods API for Google Wallet?

Docs: https://developers.google.com/in-app-payments/

Demos: https://developers.google.com/in-app-payments/docs/samples

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