Earlier quoted context omitted.
It’s amazing and wonderful to see the Internet support these tiny cliques of interest. Having everybody connected leads to homogenization of culture in some ways, but it also supports these couple dozen (?) people around the world finding each other for this amazing little competition.
Having everybody connected leads to homogenization of culture in some ways The internet may hypothetically homogenize culture relative to a society that does not have any kind of mass communication at all, but relative to the world it was actually introduced into, the internet has completely balkanised the culture. Prior to the internet, we had television, cinema, literature, radio, and newspapers, which were all cen…
Pure Silicon Demo Coding: No CPU, No Memory, Just 4k Gates
51–60 of 76 posts
Re: Pure Silicon Demo Coding: No CPU, No Memory, Just 4k Gates
#52Re: Pure Silicon Demo Coding: No CPU, No Memory, Just 4k Gates
#53Earlier quoted context omitted.
I recommend getting started like the author did: simulation first, then FPGA. Honestly FPGA will take you very far. I always get a kick out of being able to design my own SoC. "Hmmm I need 9 separate I2C ports... Ok, copy block, paste paste paste..." Or if you have an operation in software that's taking forever you can write an accelerator for it
What are the best modern tools to get started with in simulation for those who have never dabbled before?
Re: Pure Silicon Demo Coding: No CPU, No Memory, Just 4k Gates
#54As a computer science guy who interlops in computer engineering i really want to find time to build something cool like this and tapeout. The retro architectures for rendering are simple but fun! I love the project
I recommend getting started like the author did: simulation first, then FPGA. Honestly FPGA will take you very far. I always get a kick out of being able to design my own SoC. "Hmmm I need 9 separate I2C ports... Ok, copy block, paste paste paste..." Or if you have an operation in software that's taking forever you can write an accelerator for it
Re: Pure Silicon Demo Coding: No CPU, No Memory, Just 4k Gates
#55Earlier quoted context omitted.
I recommend getting started like the author did: simulation first, then FPGA. Honestly FPGA will take you very far. I always get a kick out of being able to design my own SoC. "Hmmm I need 9 separate I2C ports... Ok, copy block, paste paste paste..." Or if you have an operation in software that's taking forever you can write an accelerator for it
Are there any open or at least standard FPGAs that the open source community flock to? Last time I looked into FPGAs, it was mostly closed architecture and proprietary tools
Re: Pure Silicon Demo Coding: No CPU, No Memory, Just 4k Gates
#56Reminds me of college: "Hardware and Software are logically equivalent"
Re: Pure Silicon Demo Coding: No CPU, No Memory, Just 4k Gates
#57Earlier quoted context omitted.
Writing hardware is like writing software except parallelism is way cheaper, but mistakes are way more expensive.
that doesnt seem like a good tradeoff...
Software takes 1 year under someone smart in a production environment.
People that conflate the two... longer or more likely never.. =3
Re: Pure Silicon Demo Coding: No CPU, No Memory, Just 4k Gates
#58I'm tempted to put together an FPAA with Tiny Tapeout, but it likely won't fit in the allocated area.
The project has a narrow scope of use-cases. =3
Re: Pure Silicon Demo Coding: No CPU, No Memory, Just 4k Gates
#59As a computer science guy who interlops in computer engineering i really want to find time to build something cool like this and tapeout. The retro architectures for rendering are simple but fun! I love the project
I recommend getting started like the author did: simulation first, then FPGA. Honestly FPGA will take you very far. I always get a kick out of being able to design my own SoC. "Hmmm I need 9 separate I2C ports... Ok, copy block, paste paste paste..." Or if you have an operation in software that's taking forever you can write an accelerator for it
Re: Pure Silicon Demo Coding: No CPU, No Memory, Just 4k Gates
#60I'm tempted to put together an FPAA with Tiny Tapeout, but it likely won't fit in the allocated area.
Check the switching speed specification, and shared i/o bank configuration. The project has a narrow scope of use-cases. =3
Analog i/o pins: definitely limited, even if you purchase the highest option available (6).