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Skills Officially Comes to Codex

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51–60 of 133 posts

Re: Skills Officially Comes to Codex

#51
I think Skills could turn into something like open source libraries: standardized solutions to common problems, often written by experts.

Imagine having Skills available that implements authentication systems, multi-tenancy, etc.. in your codebase without having to know all the details about how to do this securely and correctly. This would probably boost code quality a lot and prevent insecure/buggy vibe coded products.

Re: Skills Officially Comes to Codex

#52

If there was a marketplace or directory of skills.md files that were ranked with comments, it would be a good idea for the propagating of this tech

ask, receive! https://github.com/anthropics/skills

not ranked with comments but I’d expect solid quality from these and they should “just work” in Codex etc.

Re: Skills Officially Comes to Codex

#53
I wonder if generated skills could be useful to codify the outcome of long sessions where the agent has tried a bunch of things and then finally settled on a solution based on a mixture of test failures and user feedback

Re: Skills Officially Comes to Codex

#54
post #20

Skills, plugins, apps, connectors, MCPs, agents - anyone else getting a bit lost?

It's like JS frameworks. Just wait until a React emerges and get up to speed with that later.

That's funny. My reaction to react emerging was to run away from JS frameworks entirely.

Re: Skills Officially Comes to Codex

#55
post #33

Earlier quoted context omitted.

you could for example create a skill to access your database for testing purposes and pass in your tables specifications so that the agent can easily retrieve data for you on the fly.

Oooooo, woah, I didn't really "get it" thanks for spelling it out a bit, just thought of some crazy cool experiments I can run if that is true.

it’s also for (typically) longer context you don’t always want the agent to have in its context. if you always want it in context, use rules (memories)

but if it’s something more involved or less frequently used (perhaps some debugging methodology, or designing new data schemas) skills are probably a good fit

Re: Skills Officially Comes to Codex

#56
post #53

I wonder if generated skills could be useful to codify the outcome of long sessions where the agent has tried a bunch of things and then finally settled on a solution based on a mixture of test failures and user feedback

yeah I have a “meta” skill and often use it after a session to instruct CC to update its own skills/rules. get the flywheel going

Re: Skills Officially Comes to Codex

#57
post #51

I think Skills could turn into something like open source libraries: standardized solutions to common problems, often written by experts. Imagine having Skills available that implements authentication systems, multi-tenancy, etc.. in your codebase without having to know all the details about how to do this securely and correctly. This would probably boost code quality a lot and prevent insecure/buggy vibe coded produ…

And then you make a global index of those skills available to models, where they can search for an appropriate skill on demand, then download and use them automatically.

A lot of the things we want continuous learning for can actually be provided by the ability to obtain skills on the fly.

Re: Skills Officially Comes to Codex

#59
post #52

If there was a marketplace or directory of skills.md files that were ranked with comments, it would be a good idea for the propagating of this tech

ask, receive! https://github.com/anthropics/skills not ranked with comments but I’d expect solid quality from these and they should “just work” in Codex etc.

It looks like the Codex version is https://github.com/openai/skills.
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