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AirPods libreated from Apple's ecosystem

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Re: AirPods libreated from Apple's ecosystem

#51
post #31

Earlier quoted context omitted.

I'm convinced it's impossible to implement the BT spec without MANY of these kinds of bugs popping up. Apple mercy-killed Adobe Flash, we should be asking they do the same to Bluetooth. I'm sick of living in a reality where no one thinks to make something better. It has to be possible.

Mercy killed? Flash was great. There were so many inventive games and animations in that era. Apple didn’t mercy kill anything - they just removed a threat to their walled garden ecosystem using their anticompetitive position, but dressed it up as a security issue.

Nah, Flash was awful. Terrible performance on low end devices. Unforgivably terrible for web video. Nightmare on Linux. Nightmare in enterprise environments.

There were cool games, but there still are cool games. And the indie/hacker/homebrew gaming ecosystems are bigger, richer, and more accessible than ever (due in no small part to the web, both as a gaming platform and for learning/community).

Re: AirPods libreated from Apple's ecosystem

#52

Earlier quoted context omitted.

As just the biggest problem with that idea, the typo doesn't exist on the page. It's in the HN title, and the page's HTML tag.

It does exist on the page. It's in the description of the repository below the repository name.

yup it did- fixed it now. thanks!

Re: AirPods libreated from Apple's ecosystem

#53
post #20

Cool project, not cool that it needs to exist. Apple isn’t only content to leech off OSS software, they have to force the existence of more of it to workaround what they closed off.

Uhhhh, Apple donates a ton of code to OSS

[flagged]

Re: AirPods libreated from Apple's ecosystem

#55

Earlier quoted context omitted.

And not a small bug either. This large an interoperability issue and it takes a nerd not in the employ of Google to fix their shit? This is why Apple's vertical integration makes it one of richest companies in the world. Google's only up there because of their success in that one business of theirs.

Funny, I was under the impression that Apple's stuff is closed source, so no one outside their employ even could fix a similar issue?

Bearing in mind that Apple does Open Source some stuff: https://opensource.apple.com/projects

They also Open Source the base OS layer pieces for macOS too:

* https://github.com/apple-oss-distributions/

* https://opensource.apple.com/releases/

I don't keep any kind of close eye on this stuff though.

Re: AirPods libreated from Apple's ecosystem

#56
post #31

Earlier quoted context omitted.

I'm convinced it's impossible to implement the BT spec without MANY of these kinds of bugs popping up. Apple mercy-killed Adobe Flash, we should be asking they do the same to Bluetooth. I'm sick of living in a reality where no one thinks to make something better. It has to be possible.

Mercy killed? Flash was great. There were so many inventive games and animations in that era. Apple didn’t mercy kill anything - they just removed a threat to their walled garden ecosystem using their anticompetitive position, but dressed it up as a security issue.

You’re entitled to your opinion, as is everyone else and my opinion is that flash was dogshit and I’m glad it had a bullet put in it.

Re: AirPods libreated from Apple's ecosystem

#57
post #3

This excellent.. there needs to be a macos version as well. Using Mavericks I was unable to adjust any settings on my airpods pro 2

Check out AirBuddy for something that provides similar control in macOS. Closed source and costs money though. It doesn't need to rely on the reverse engineered protocol, and instead just calls out to macOS APIs to manipulate the Airpods. (I presume)

Re: AirPods libreated from Apple's ecosystem

#58
post #12

Excellent project, don't forget to upvote the Android bluetooth bug to give a signal: https://issuetracker.google.com/issues/371713238?pli=1

Given that it's already the most upvoted open Android framework bug, and the Google employee it's assigned to hasn't touched it in almost a year, it seems unlikely that more upvotes will make any difference whatsoever.

Where's the meme of the guy who gets hired on to a tech company, fixes one bug that always annoyed them, then quits immediately

Re: AirPods libreated from Apple's ecosystem

#59
This is needed even if you are IN the Apple ecosystem. I don't want to upgrade my phone to the latest half-baked iOS version, so Apple purposefully degrades the functionality of my new AirPods 3. Siri won't switch noise cancellation modes, I can't see the battery status, they get relegated to the "generic bluetooth device" section, and even the battery widget will display three identical headphone icons for headphones and the case.

How do I know this is done purposefully and not just because AirPods 3 are so new and different from AirPods 2? Well, macOS has been neglected of late, and Apple didn't find the time to break things there, so Airpods 3 work with macOS just as well as Airpods 2 did — switching modes, battery status display, etc.

It's very disappointing, and not a great customer experience.

Re: AirPods libreated from Apple's ecosystem

#60
post #27

Earlier quoted context omitted.

Uhhhh, Apple donates a ton of code to OSS

When the license legally compels them to, and sometimes not even then.

Unsurprisingly, you cannot assign a single intent to 166k+ people.

Just like Microsoft there are parts of the company who are hostile to open source, and there parts of the company whose success is attributable to open source.

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