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Ultima VII Revisited

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Re: Ultima VII Revisited

#52
post #11

Exult did this decades ago :). On Ultima VII, can you play the 7th series without playing the previous ones? I mean, are these games standalone? Because Ultima IV it's always praised to be an incredible RPG to play. BTW, Scummvm will happily play Ultima 4, 6 and 8 games too, with better controls and support.

pretty sure scummvm pulled in one of the ultima remake projects. Think it was exult but I could be wrong. Do you need to play the prev ones? hmm I would say if you play 6 and 7 together you should be ok. You could get away with them standalone probably. I would not play the expansion packs of 7 without playing the base first though. the extra 6 ones you could play standalone. But you would probably want to play savag…

Nuvie, the Ultima VI engine recreation (also runs SE and MD afaik) is what scummvm absorbed.

Re: Ultima VII Revisited

#54

There's a YouTuber that's been going through and making in-depth retrospectives of each Ultima game that some here may find interesting. I've found them a pleasant watch and I don't usually go for this type of content. I never played the Ultima series until Ultima Online so I don't have the nostalgia goggles that I'd need to go back and play games this old (sorry, it's the truth) so these videos are as close as I'll…

A YT'er named 'Spoony' also made a thorough, entertaining retrospective of the Ultimas, and even caps it off with an interview with Lord British!

Re: Ultima VII Revisited

#55

Rise your hand if you remember how long you had to tinker around to get enough EMS to load the game plus sound card drivers loaded into memory when being in DOS! :-D

I recall that it was possible to squeeze a disk cache in too, which made a nice difference for performance.

Re: Ultima VII Revisited

#56
The recent Wizardry remaster encouraged me to go back and play other nostalgic games - finished Ultima I and II, but the nostalgia wasn't strong enough to keep going through the busywork and UI impedance of others.

I'll keep this one on my list for when nostalgia strikes again...

Re: Ultima VII Revisited

#57
post #9

Very excited about this project, U7 was my favourite game for a long, long time. These days we have BG3, and I'm dying for more of that.

I never played an Ultima game, but I remember that many years ago, there was a period where Ultima VII was commonly mentioned as "the best RPG of all time" by PC players. Nowadays it seems Ultima is rarely talked about anymore compared to classic SNES RPGs like Final Fantasy VI, which came out two years later.

JRPG games like FF VI are far more accessible than the Ultima games. The Avatar trilogy (Ultimas IV, V, and VI) are essentially unplayable without having all the manuals and taking detailed notes[1]. Even doing that, they are quite hard. Nearly every single Final Fantasy game is easy to beat just by taking a bit of time to grind levels whenever you get stuck.

There is a blogger who teaches a class on old games (I can't remember who) and Ultima IV was one that his students bounced off of immediately because they didn't read the manual cover-to-cover, which is a prerequisite for not being totally lost.

1: Or using a walkthrough, I guess, but IMO the main point of the Ultima games of this era was the sense of discovery.

Re: Ultima VII Revisited

#58
post #28

Earlier quoted context omitted.

UU was teh shizz. I wonder what it would look like with photorealistic renders.

Not good, I imagine; IMO part of the magic of a game from the era is that blocky aesthetic. I'm reminded of how Dracula X Chronicles completely sucks all the joy out of Rondo of Blood with ugly 3D models and weird arrangements of the compositions with 'real' instruments (or just a different synth).

The only reason to play that version is the SotN unlock for the PSP and even then, easier to just download the PSX iso.

Re: Ultima VII Revisited

#59
post #7

So funny to see this here, I was just looking into Ultima remakes last night, and saw this one among others. Looks really awesome. I never played any of the Ultima games back in the day, and have bounced off them when trying in later years. This should make Ultima VII a lot more accessible and playable. There's also a remake of Ultima Underworld being made in Godot: https://github.com/hankmorgan/UnderworldGodot Hopin…

The updated camera angle is the killer feature for me. That’s the only issue I have with the original and I had that same issue when it came out.
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