Earlier quoted context omitted.
I am the author of the article. I have put a quick prototype to see how a game like this could be played from the web. And it is certainly possible. I used "ttyd" as a bridge from a shell program and show the output through websockets with apache. You can check the code in https://github.com/vejeta/conquer-web . The game is playable through the web, with the original curses interface, you can login with your nation a…
Something like what's done with https://www.hardfought.org/nethack/ maybe?
Conquer-web looks for avoiding the "problem" to connect to a server with putty/telnet or ssh through a terminal. You can just connect from the web.
I can´t provide a URL to try, because I want to provide some security measures, and create a proper world, before opening something like this, but the code is there.