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Nearly 90% of Windows Games Now Run on Linux

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Re: Nearly 90% of Windows Games Now Run on Linux

#51

Anecdotally, it's way above 90%. I think the only game in the last 2 years I haven't been able to run is battlefield 6. Any game that is reasonably popular has a very good chance of running. Just go to protondb and anything gold and above is generally good to go.

My experience was that every game ran.. but also nearly every game had issues with controls being different than Windows(mouse sensitivity was way off), control pad not working, screen or font scaling issues, and full screen wonkyness.

Somehow changing the font scaling in Linux caused the game to be scaled by a similiar amount.. so 2x font scaling = full screen is 2x bigger than actual monitor.. and I can only see 1/4th the screen.

Re: Nearly 90% of Windows Games Now Run on Linux

#52
post #37

After being impressed with my Steam Deck, earlier this year I purchased an RX 9070XT (my first card from team red since the Radeon 9800 Pro) for my gaming PC and switched to linux full time. Now hundreds of hours in, I have nothing interesting to write about it. For me and the games I play it's been a seamless transition.

Ive been yearning for the days when using linux in daily life isnt "interesting" but just something you do. It feels great

I realize this is not evenly distributed across all hardware and distros, but I really think we're here for a lot of use cases.

Re: Nearly 90% of Windows Games Now Run on Linux

#53
I've gone over to Linux after using Windows for 25 years.

As someone who enjoys older games, I am pleasantly surprised that Wine (with dxvk and cnc-ddraw) lets me run more games in a better way than I was able to on Windows.

I can run some 16-bit games on a 64-bit OS!

Games that rudely switch to fullscreen, I can run in Wine Virtual Desktop. Previously on Windows, I had to configure hacks like DxWnd and it didn't always work.

I only wish Wine also allowed me to zoom 2x or 3x, but this is where Gamescope comes in:

    gamescope -S integer -F nearest --borderless wine game.exe
Also there is a potential to use a different Wine configuration (prefix) for every game specifically. So far I haven't had to resort to this.

I noticed some Unity games waste disk space with gigabytes of zeroes, Linux lets me run them from inside a compressed SquashFS image, this even makes the game load faster:

    mkdir ./game
    squashfuse ./game.squashfs ./game
    pushd ./game
    wine game.exe
    popd
    sleep 1
    umount ./game
    rmdir ./game
I encountered a game that crashes due to multiprocessor system, the fix is simple, restricting it to one CPU:

    taskset --cpu-list 1 wine game.exe

Re: Nearly 90% of Windows Games Now Run on Linux

#54
post #44

I'm never going back. If something changes and the only option is Windows or consoles I'll just stop buying new games or take up another hobby. Being able to use sane scripting to solve problems, ZFS snapshots to undo bad mod installs, using the same system for development, and so on is no longer something I'm willing to give up. I've also started amassing a small collection of Cloud Init configs that set up game ser…

Pop OS! With NVIDIA GPU here. Shit just works. When it doesn't, changing the proton version usually fixes it. Way better than Windows.

Same setup here, one game setup I've hit but this will be a rare problem, is StarCraft Remastered. Wine has an issue with audio processing which I can't seem to configure my way out of. It pegs all 32 threads and still stutters. Thankfully this game can likely run on an actual potato, so I have a separate mini PC running windows for this when I want to get my ass kicked on battle.net.

Re: Nearly 90% of Windows Games Now Run on Linux

#55
I have a pc I built when the 2080 TI came out. How is Linux support for the supporting drivers for those cards today? The machine is still more than powerful enough for my needs but I haven't used it in a couple years because Windows really is just complete garbage. I'd like to be able to take advantage of new to moderately old hardware without dealing with Windows.

Re: Nearly 90% of Windows Games Now Run on Linux

#56
post #39

Anecdotally, it's way above 90%. I think the only game in the last 2 years I haven't been able to run is battlefield 6. Any game that is reasonably popular has a very good chance of running. Just go to protondb and anything gold and above is generally good to go.

That anecdote goes the other way if you skew towards popular multiplayer games, since those are the ones with anti-cheat. Someone who plays League, Apex, PUBG, and Destiny 2, and was really looking forward to BF6, will be mightily disappointed. You're unlikely to be invested in all of those games, but a pretty large amount of people are very, very invested in at-least one of those, which, unfortunately, makes Linux a…

The death of a server browser and privately owned servers led to this. The whole anti-cheat situation grew from publishers wanting to control the whole experience.

Besides, the gaming industry keeps shooting themselves in the foot by only supporting Windows (Mac is a thing too). That is slowly changing, but so many game devs are drinking the Microsoft koolaid they don't even consider using another graphics API other than DirectX. Many other decisions like that as well.

It really is impressive how many they are willing to leave behind. A quick check gives about 19% of the market.

Re: Nearly 90% of Windows Games Now Run on Linux

#59
post #15

That means 10% of windows games use invasive anti-cheat?

Yea, all the really popular online games are gonna be in that 10%. All i want is rocket league :( At least tf2 works

I was able to get a new install of Rocket League working recently using Heroic Launcher! https://heroicgameslauncher.com/
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