Hi HN, I'm Sten, one of the creators. We built this because we wanted 3D experiences without needing a VR headset. The approach: use your webcam to track where you're looking, and adjust the 3D perspective to match. Demo: https://portality.io/dragoncourtyard/ (Allow camera, move your head left/right) It creates motion parallax - the same depth cue your brain uses when you look around a real object. Feels like looking…
It was definitely useful and appreciated on the "New" Nintendo 3DS XL, which also used a camera to track your eye movements and adjust the divergence accordingly. I hate the fact that Nintendo abandoned this technology because experiencing Ocarina of Time and Star Fox 64 in 3D was world-changing to me. I'd say I'm not the only one who misses this technology in games, because a used New 3DS XL costs at least $200 on e…
Presumably developers could have combined this with parallax head tracking for an even stronger effect when you move your head (or the console), but as far as I know no one did.