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Xkcd: Click and Drag

xkcd.com

51–60 of 97 posts

Re: Xkcd: Click and Drag

#51
post #22

I wrote some JS to add keyboard controls to the map, because clicking and dragging is for suckers. http://www.potch.me/blog/press-and-hold.html

as a bookmarklet:

    javascript:var kn=document.createElement('script');kn.src='//raw.github.com/gist/3748621/1bbdaee115134d0106978e42a5423f7b3e5de5e3/nav.js'; kn.type='text/javascript';document.getElementsByTagName('head')[0].appendChild(kn);

Re: Xkcd: Click and Drag

#53
post #22

I wrote some JS to add keyboard controls to the map, because clicking and dragging is for suckers. http://www.potch.me/blog/press-and-hold.html

I'm holding out for a version that lets me use two-finger scrolling.

Re: Xkcd: Click and Drag

#54
post #39

1/8 scale (256x256 tiles): http://edc.srvs.us/1110-eighth/ 1/4 scale (512x512 tiles): http://edc.srvs.us/1110-quarter/ 1/2 scale (1024x1024 tiles): http://edc.srvs.us/1110-half/ full size (2048x2048 tiles): http://edc.srvs.us/1110/ None of them crash Chrome on my Mac, but good luck with that...

I made a high res PDF (text balloons are readable) - http://s.rlink.co/JZ6G

Re: Xkcd: Click and Drag

#57
post #12

Bwahaha, upper left corner (waaaay up). I'm working at a small startup. Our business model is "taking free drinks from industry events and reselling them". Edit: Holy shit I had no idea how huge this was! I'd pay for a massive framed poster of this thing.

I found the raptors (the author hates raptors).

Re: Xkcd: Click and Drag

#59
post #48

Don't use any of the spoilers, image maps or sites that stich it together, it is much more enjoyable when you discover the entire image through the viewport dimensions as originally intended. It is also much more enjoyable when you don't know what to expect

agreed. Much of the comedy comes from the subversion of expectations...

...although some nerds prefer figuring out puzzles. And yes, nerd in this case is a term of endearment.

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