Great article though.
Liquid Glass in the Browser: Refraction with CSS and SVG
51–60 of 127 posts
Re: Liquid Glass in the Browser: Refraction with CSS and SVG
#52Chrome‑only demo The interactive demo at the end currently works in Chrome only (due to SVG filters as backdrop‑filter). You can still read the article and interact with the inline simulations in other browsers. Dishonor on your WHOLE FAMILY! dishonor on you, dishonor on your cow...
Works fine on Firefox tho
Re: Liquid Glass in the Browser: Refraction with CSS and SVG
#53Unconvinced about the usability case for 'glass'.
Once again, Apple takes off and nukes it's developer ecosystem from orbit.
Re: Liquid Glass in the Browser: Refraction with CSS and SVG
#54Chrome‑only demo The interactive demo at the end currently works in Chrome only (due to SVG filters as backdrop‑filter). You can still read the article and interact with the inline simulations in other browsers. Dishonor on your WHOLE FAMILY! dishonor on you, dishonor on your cow...
Works fine on Firefox tho
Re: Liquid Glass in the Browser: Refraction with CSS and SVG
#55Earlier quoted context omitted.
Yeah, curious. The mentioned backdrop-filter seems to be supported everywhere https://caniuse.com/?search=backdrop-filter
backdrop-filter is supported by all major browsers, but specifically using SVG filters, which are more powerful and is out-of-spec, is only supported in Chromium-based browsers.
PS Neat website and explanations, but talking about the liquid glass as a design principle in general, I would rather ui elements in a random website not use that much of gpu for not great reasons but maybe that's my problem of not thinking different.
Re: Liquid Glass in the Browser: Refraction with CSS and SVG
#56Re: Liquid Glass in the Browser: Refraction with CSS and SVG
#57As much as I still dislike Liquid Glass, this is insanely impressive!
Re: Liquid Glass in the Browser: Refraction with CSS and SVG
#58Earlier quoted context omitted.
Looks nice! It's too slow to actually use though. Op's is much smoother.
Not over here. As far as I understand Op's solution does not utilize a gpu.
Re: Liquid Glass in the Browser: Refraction with CSS and SVG
#59Re: Liquid Glass in the Browser: Refraction with CSS and SVG
#60Chrome‑only demo The interactive demo at the end currently works in Chrome only (due to SVG filters as backdrop‑filter). You can still read the article and interact with the inline simulations in other browsers. Dishonor on your WHOLE FAMILY! dishonor on you, dishonor on your cow...
I had the same reaction but the weird thing is: it looked ok in FireFox..?