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OSMAnd vs. Organic Maps

blog.firedrake.org

51–60 of 86 posts

Re: OSMAnd vs. Organic Maps

#51

Related but annoying question. What are you all using for public lands access and land ownership? This is a similar problem where the paid/closed apps (OnX et al) have very good data but serious issues for obvious reasons.

Caltopo is great for this. They require a subscription to download (raster) maps but you can cache a bunch of tiles before you leave to get the gist. These days this is one of the very scarce use cases I don't use OSMand for.

Re: OSMAnd vs. Organic Maps

#52
post #4

Recent HN thread on the fork of CoMaps from Organic Maps: https://news.ycombinator.com/item?id=44994927

Note however that unlike Organic Maps, CoMaps lacks support for old devices. Without Organic Maps, an old iPad would be a useless junk instead of a great navigation aid.

On Android, CoMaps works on Android 5, which is not bad at all. But they are probably going to drop support for Android 5 soon because libraries might themselves drop support for Android 5 (Organic Maps will probably have the same issue).

https://codeberg.org/comaps/comaps/issues/1274

Re: OSMAnd vs. Organic Maps

#53
post #15

An important thing to mention is that OSMAnd has multiple (somewhat confusing) paid tiers. Since its FOSS you can presumably just compile it yourself if you wanted to bypass the paywall (the ethics of this are left as an exercise for the reader). However, Android Auto support is behind the paywall and Android Auto only works with apps downloaded from the play store. OSMAnd definitely has more features (especially wit…

I frankly don't see any trouble in paying for open-source software once . I see it as a way to support the development. I often buy "premium" versions even if they add nothing on top of the OSS version. As of OSMAnd, $40 might look like a steep price even for a lifetime unlimited license, but they regularly run sales where the same costs $25.

I paid for OsmAnd+ a long time ago, now it asks me to pay a monthly 2.99 Eur for OsmAnd Pro it seems?

Re: OSMAnd vs. Organic Maps

#54

It calls Organic Maps new (and the article is recent) but Organic Maps has been around for a while now? FWIW I prefer Organic Maps for casual usage - I think OSMAnd is very featureful but the UI is less intuitive IMO.

What do you use Organic Maps for? Driving directions, walking, hiking, cycling? All of those or something else? It doesn't seem good for hiking because it's missing so many basic metrics that Gaia has (elevation data, different speeds like rate of ascent). I've got a rough impression that it's mostly suited for urban European locales for walking directions, but in the US I only use mapping apps for driving (turn by t…

I use OrganicMaps / CoMaps for hiking. It has contour lines, it gives an elevation gain graph when you build an itinerary, and does seem to take the elevation gain in account when estimating time. I have not planned complex hiking itineraries with it too.

OSMAnd also has interesting features for hiking.

Re: OSMAnd vs. Organic Maps

#55
post #24

I've been building https://github.com/styluslabs/maps with support for 3D terrain, custom layers, and plugins for search and routing. Vector tiles are generated and served on-demand by https://github.com/styluslabs/geodesk-tiles so there's no need to download an entire country or region first.

A good OSM app for desktop is sorely needed, I'll be sure to check this out. Thanks for building this as free software and for making it available on Linux. Nicely detailed README as well.

You should probably submit a Show HN.

edit: just checked it out, building and running it on Linux was very easy. Nice!

Re: OSMAnd vs. Organic Maps

#56

My problem with OSMand even though it is immensely powerfull is the rendering speed is so slow. Sometimes i just want to have a quick look where I am, but it takes so long to load higher detail levels.

Have you tried it since the vector map release a few weeks back? I found it greatly improved rendering performance.

Which version does carry this release and does it have to be manually activated?

I'm running 5.1.3 and it's rendering is awfully slow

Re: OSMAnd vs. Organic Maps

#57

My problem with OSMand even though it is immensely powerfull is the rendering speed is so slow. Sometimes i just want to have a quick look where I am, but it takes so long to load higher detail levels.

Have you tried it since the vector map release a few weeks back? I found it greatly improved rendering performance.

What do you mean the vector release? OSMAnd has had vector maps forever (since the beginning?). Did they change the rendering?

Re: OSMAnd vs. Organic Maps

#58

The only reason I have OSMAnd installed along with OrgMaps is for those occasions when I want to find water fountains nearby, since you can filter by object type

You have this in the category search on Organic Maps and CoMaps as well :-). This, and toilets.

Re: OSMAnd vs. Organic Maps

#59
post #22

I use Osmand a lot. It work well, but I dearly wish they'd improve some UX issues. I always seem to have the map telling me how far it is to some temporary marker I placed months ago that I can't easily work out how to remove. Also any time I do navigation, the Trip Recording plugin pops up as a sticky system notification even when I haven't enabled trip recording. But the offline navigation is a killer feature, and…

did they implement A* for offline pathing? i remember they were thinking on it and what was in place was oom on my phone

Re: OSMAnd vs. Organic Maps

#60
I still use OSMAnd because it can take photos (with GPS coordinates) at waypoints while recording a track.

I use this to take photos of images from my DSLR while on nature walks.

I later download the waypoint photos and upload it to iNaturalist to get the location information I need to link the location to my higher resolution camera images.

More reliable than linking my camera to my phone (via Bluetooth) to record the location info.

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