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Embracer Games Archive is preserving 75000 video games and needs contributions

embracergamesarchive.com

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Re: Embracer Games Archive is preserving 75000 video games and needs contributions

#51
post #23

From their FAQ > Can I visit the archive? > The archive is for everyone, and we welcome all inquiries. However, we prioritize requests that support gaming culture, gaming history, and the games industry. /../ While the archive is not open to the public, we hope /../ The archive is for everyone, but it's only for these groups of people, and it's also not open to the public... Yikes. I'd much rather support initiatives…

Here is an actual video game archive worth donating to

https://library.gamehistory.org

Re: Embracer Games Archive is preserving 75000 video games and needs contributions

#52
post #36
post #33

Earlier quoted context omitted.

This is how most archives work. You can't just have a stroll around for the craic. And there's no point really, because it's not a museum – most people would be bored quite fast, unless you have a specific reason.

Exactly, and you shouldn't have to visit the archive to play its games in the first place. That's why I mentioned IA and GOG.com in particular - both let you download games remotely.

An archive of physical media serves a very different purpose from a bunch of computers loaded with the games from those media that are available to be played. It's kind of like a film vault that stores original movie film, vs. a place like YouTube that lets you play copies of those movies. And playing the game is not the same as examining and handling the original media (CD/tape/cartridge/manual/inserts/box).

Sure, archives often permit you to actually view their original media in person, but that's not always part of their mission. Sometimes the best they'll do is give you copies for a fee. Other times they may lend their original media (or sometimes copies) to qualified entities (spoiler alert: not everybody qualifies). There really is no single "right" way for this to work.

Re: Embracer Games Archive is preserving 75000 video games and needs contributions

#55
post #39

Earlier quoted context omitted.

That's like saying that a digital scan of the book of Kells is identical to the authentic object.

It is. I have very little respect for artists with sentimentality over such trivial bullshit. Speaking as someone who makes games. The jewel case doesn't matter. It detracts from the thing-itself, like a showroom car that travels everywhere in a hermetically sealed container. That's not a car anymore, it's waste. Just because it gets driven 5 miles a year doesn't change shit. If someones spending money to preserve my…

The issue here is that a picture of a book is not a book, a copy of a game is the same game. Barring people with excellent and well-adjusted monitors looking at uncompressed images, the pics we see are (potentially excellent, but still) approximations of the original.

With software the notion of an original is meaningless though.

Re: Embracer Games Archive is preserving 75000 video games and needs contributions

#56
post #52
post #36

Earlier quoted context omitted.

Exactly, and you shouldn't have to visit the archive to play its games in the first place. That's why I mentioned IA and GOG.com in particular - both let you download games remotely.

An archive of physical media serves a very different purpose from a bunch of computers loaded with the games from those media that are available to be played. It's kind of like a film vault that stores original movie film, vs. a place like YouTube that lets you play copies of those movies. And playing the game is not the same as examining and handling the original media (CD/tape/cartridge/manual/inserts/box). Sure, a…

why not process digital backups and allow anyone donating to the archive to request those digitally?

Re: Embracer Games Archive is preserving 75000 video games and needs contributions

#57
now, I have a full SNES collection (without boxes since cardboard is hard to keep up), almost full N64 collection, and on my way to complete Mega Drive and Master System (with boxes) and probably more than halfway through NES games.. bunch of amigas, commodores, spectrums, SGIs, monitors, some exotics like Sam Coupe, Tatung Einstein, Schneider CPCs, etc. but this is on another level.

Future collectors beware though, even though I collected a whole bunch as you can see, at the end of the day I still play either on Analogue's with Everdrive or original machines (RGB of course) with Everdrives. Sometimes even, yes, emulators. If anything, I'd honestly donate to a digital archive and emulator development. Only thing right now that really can't be emulated are CRTs - but I am honestly convinced we're soon close enough if not already 98% there with great 4k OLEDs (like sony A95L series) and some pre-processing. I can tell by the pixels when I'm looking at both A95L and BVM20 and/or B&O TV which I also have, to my wife's disapproval.

Re: Embracer Games Archive is preserving 75000 video games and needs contributions

#58
post #23

From their FAQ > Can I visit the archive? > The archive is for everyone, and we welcome all inquiries. However, we prioritize requests that support gaming culture, gaming history, and the games industry. /../ While the archive is not open to the public, we hope /../ The archive is for everyone, but it's only for these groups of people, and it's also not open to the public... Yikes. I'd much rather support initiatives…

GoG makes games available for purchase, but on multiple occasions they've sold games where functionality has been stripped out, or they sell something that straight up doesn't work.

Re: Embracer Games Archive is preserving 75000 video games and needs contributions

#59
post #56
post #52

Earlier quoted context omitted.

An archive of physical media serves a very different purpose from a bunch of computers loaded with the games from those media that are available to be played. It's kind of like a film vault that stores original movie film, vs. a place like YouTube that lets you play copies of those movies. And playing the game is not the same as examining and handling the original media (CD/tape/cartridge/manual/inserts/box). Sure, a…

why not process digital backups and allow anyone donating to the archive to request those digitally?

That takes time and effort, and has legal implications that the archive might not want to deal with.

Re: Embracer Games Archive is preserving 75000 video games and needs contributions

#60
this talk with acquisition manager there illuminates a lot of things, including how it started. Back of the envelope calc it looks like to be anywhere between 5-10m euro swing to get it where it is at right now (including space and people). https://www.youtube.com/watch?v=KKXEUG_tKks
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