Apple App Store guidelines remove ban on encouraging external payments in US
51–60 of 365 posts
Re: Apple App Store guidelines remove ban on encouraging external payments in US
#52Only in the US feels like shooting themselves in the foot again. The EU is already cracking down on them for their malicious compliance with the DMA, and it’s only a matter of time before similar pressure builds
Re: Apple App Store guidelines remove ban on encouraging external payments in US
#53Earlier quoted context omitted.
Why not? I'd personally never go somewhere else to pay for your subscription or content. Maybe if you were a big time player that didn't have an appealing alternative, like Netflix. But for the average app, like Planta or Breethe, I'm just switching to an app that has an in app purchase if yours doesn't. Semi-related, but I also always pick an app that has family sharing of subscription over one that doesn't too (Hea…
That makes no sense, using Paypal or Stripe is very normal on the web. There is no reason why it should be any different in apps except for Apple trying to gaslight us.
Adopting the language of the abused to describe being inconvenienced by the company that makes your phone is uhh, something.
Re: Apple App Store guidelines remove ban on encouraging external payments in US
#54Earlier quoted context omitted.
Ironically the App Store only exists because of the ridicule Apple received when they announced their new smartphone which then only supported 3rd party applications as web apps. Back then, native apps were considered a “must have” feature for smartphones. How times have changed.
> How times have changed. They really haven't. 'Web apps' are terrible, both from an end-user and developer perspective. They are a bloated, overcomplicated mess.
Making good apps is hard.
Re: Apple App Store guidelines remove ban on encouraging external payments in US
#55Are the requirements still there for e.g. the EU storefront?
I'm pretty sure EU apps can link elsewhere for payment, but they have to show a warning message first saying that the payment is outside of Apple's jurisdiction and you can't get a refund from apple, etc.
Re: Apple App Store guidelines remove ban on encouraging external payments in US
#56In the same article: 3.1.1 In-App Purchase: If you want to unlock features or functionality within your app, (by way of example: subscriptions, in-game currencies, game levels, access to premium content, or unlocking a full version), you must use in-app purchase. Apps may not use their own mechanisms to unlock content or functionality, such as license keys, augmented reality markers, QR codes, cryptocurrencies and cr…
You're confusing developers with publishers. Developers love this shit, one simple API that's built in to the OS and you can support payments worldwide instead of having to integrate with dozens of payment providers all with their own quirky APIs.
Now for publishers, who want to maximise their profit margins and who don't have to actually write the code to do all those integrations, that's a different story. But I don't think there is a single developer in the world who enjoys integrating with 3rd party payment services.
Re: Apple App Store guidelines remove ban on encouraging external payments in US
#57In the same article: 3.1.1 In-App Purchase: If you want to unlock features or functionality within your app, (by way of example: subscriptions, in-game currencies, game levels, access to premium content, or unlocking a full version), you must use in-app purchase. Apps may not use their own mechanisms to unlock content or functionality, such as license keys, augmented reality markers, QR codes, cryptocurrencies and cr…
Re: Apple App Store guidelines remove ban on encouraging external payments in US
#58Earlier quoted context omitted.
> So it adds legitimacy to the free market spirit seen in markets like EU, which has been criticized for making up arbitrary rules for self-interest. I'm confused a) who is taking the concept of free markets seriously, especially in this context where markets (and competition) are arbitrarily defined and owned by corporations and and b) who would view self-interested laws as either surprising or bad? Of course laws a…
I think a more interesting question is: who is “self”? US is historically more prone to favor business, while EU seems more concerned in protecting consumers. And of course there is the noise generated by incompetence/corruption/lobbying that makes the question of “in the interest of whom are laws made?” very nuanced.
Re: Apple App Store guidelines remove ban on encouraging external payments in US
#59Earlier quoted context omitted.
Ironically the App Store only exists because of the ridicule Apple received when they announced their new smartphone which then only supported 3rd party applications as web apps. Back then, native apps were considered a “must have” feature for smartphones. How times have changed.
> How times have changed. They really haven't. 'Web apps' are terrible, both from an end-user and developer perspective. They are a bloated, overcomplicated mess.
Re: Apple App Store guidelines remove ban on encouraging external payments in US
#60Earlier quoted context omitted.
What about the freemium model that is standard in the industry? Not everything is games.
If you’re an Indy developer making less than 1 million a year, you are paying 15%. Is it really not worth 15% (where if your product has value you should be able to charge enough to make up the difference) for credit card processing (3%-4%) and distribution?
Contrast this with Steam, where search is better and the top result is not your competitor squatting your product name.