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Shenmue (1999) reverse engineering reveals possible sun position oversight

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Re: Shenmue (1999) reverse engineering reveals possible sun position oversight

#51
I read every piece of US magazine coverage during the development of this game until finally 3-4 years later I bought my Dreamcast on launch and eventually Shenmue followed by a boot disc and Shenmue 2 (UK). 6 years of waiting to spend countless hours playing Space Harrier and Pachinko not to mention find some sailors. Absolutely loved this game.

Re: Shenmue (1999) reverse engineering reveals possible sun position oversight

#53

Playing through Shenmue 1, they did a really good job capturing the vibe of the area. Looking at random points in Yokosuka just feel like Shenmue. https://www.google.com/maps/@35.2781594,139.677597,3a,75y,27...

Also playing through on Steam Deck. Steam QTE problems really haven't hindered my enjoyment at all. Kind of shocking how well it's aged overall and how different it is playing through as an adult.

I am waaay better at driving that forklift 20+ years later. The foreman loves me now.

Re: Shenmue (1999) reverse engineering reveals possible sun position oversight

#54

My all-time favorite game. What's the best version to play these days?

Playing it on Steam Deck right now. Only issue is with QTEs but honestly hasn't bothered me at all. Thought that might ruin it. Overall it has been an excellent way to replay it so far.

Re: Shenmue (1999) reverse engineering reveals possible sun position oversight

#55

Playing through Shenmue 1, they did a really good job capturing the vibe of the area. Looking at random points in Yokosuka just feel like Shenmue. https://www.google.com/maps/@35.2781594,139.677597,3a,75y,27...

Is it typical for Japanese towns to have all the electricity wiring above ground? Is it on purpose, maybe related to historical earthquake trauma?

Re: Shenmue (1999) reverse engineering reveals possible sun position oversight

#56

Playing through Shenmue 1, they did a really good job capturing the vibe of the area. Looking at random points in Yokosuka just feel like Shenmue. https://www.google.com/maps/@35.2781594,139.677597,3a,75y,27...

Is it typical for Japanese towns to have all the electricity wiring above ground? Is it on purpose, maybe related to historical earthquake trauma?

Yes and also there is zero aesthetic thought put into japanese towns which is why they're so ugly, everything is functional

Re: Shenmue (1999) reverse engineering reveals possible sun position oversight

#57

Playing through Shenmue 1, they did a really good job capturing the vibe of the area. Looking at random points in Yokosuka just feel like Shenmue. https://www.google.com/maps/@35.2781594,139.677597,3a,75y,27...

Pretty much all Japanese cities look like that.

Re: Shenmue (1999) reverse engineering reveals possible sun position oversight

#58
post #56

Earlier quoted context omitted.

Is it typical for Japanese towns to have all the electricity wiring above ground? Is it on purpose, maybe related to historical earthquake trauma?

Yes and also there is zero aesthetic thought put into japanese towns which is why they're so ugly, everything is functional

I would say that functionality requires a minimum sense of aesthetics.

Most Japanese towns are not even functional, they are just a chaotic maze of tiny streets and ugly buildings. I know because I live in one.

Re: Shenmue (1999) reverse engineering reveals possible sun position oversight

#59
post #53

Playing through Shenmue 1, they did a really good job capturing the vibe of the area. Looking at random points in Yokosuka just feel like Shenmue. https://www.google.com/maps/@35.2781594,139.677597,3a,75y,27...

Also playing through on Steam Deck. Steam QTE problems really haven't hindered my enjoyment at all. Kind of shocking how well it's aged overall and how different it is playing through as an adult. I am waaay better at driving that forklift 20+ years later. The foreman loves me now.

I replayed Shenmue on my Deck about a year ago and I had the same QTE problems. The solution was to download a custom, community-made control scheme from the Steam workshop.

Re: Shenmue (1999) reverse engineering reveals possible sun position oversight

#60
post #58
post #56

Earlier quoted context omitted.

Yes and also there is zero aesthetic thought put into japanese towns which is why they're so ugly, everything is functional

I would say that functionality requires a minimum sense of aesthetics. Most Japanese towns are not even functional, they are just a chaotic maze of tiny streets and ugly buildings. I know because I live in one.

Looks exactly like Greece!
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