Earlier quoted context omitted.
Because our entire perception system functions as a mediation between the teleological affordances an object presents at a given level of organization/analysis and how those affordances relate to our motivational system's current objective and directed action. The emergence only "is" at a certain level of analysis and its emergence at that level is dependent entirely on the perception of an observer. If a car is hurt…
I completely agree with you, I’m just being more reductive when I say it’s a practical categorization rather than essential reality. Certainly it’s also reasonable to say there’s no essential reality, just subjective levels of analysis, so everything is practical categorization. The issue is that we’ve gotten nowhere in explaining why we seem to exist. A video game is relatively easy, at least seemingly, to reduce do…
The game is certainly easier than the mind—I like it as an example because most of us have a hands-on knowledge of what the qualitative experience of "playing a game" is like. But the game still only emerges because the game developer, computer manufacturer, and player jointly give it a emanating system into which it can emerge. On its own, the raw game data doesn't really mean anything at all—if the bitstream of Diablo IV washed up on the beach, there's nowhere in that data encoding the experience of killing Diablo for the first time. One wouldn't even recognize it as something that could be decoded into such an experience [2].
I agree with you that the "why" is tough. Why have a conscious experience? Why have a sense of self at all? Why experience emotions rather than have them be—like you described—a purpose-driven internal signal? And then you get into theories like Internal Family Systems, which has empirical support at least within a prescriptive context if not necessarily a descriptive one [3].
The whole thing is a mess. A great, big, beautiful mess.
[1: https://www.amazon.com/Case-Against-Reality-Evolution-Truth/...] [2: https://benjamincongdon.me/blog/2021/02/21/Three-Layers-of-I...]