Earlier quoted context omitted.
Plays fine on a desktop monitor. The rapidly flashing colored bars is just the intro graphic while it loads.
like old school c64 games would do sometimes
Dragonsweeper — A minesweeper game that requires observation
51–60 of 106 posts
Re: Dragonsweeper — A minesweeper game that requires observation
#52of course the run where i waste the starting heal spell is the run I win
Re: Dragonsweeper — A minesweeper game that requires observation
#53Huh, I thought I played perfectly, but when I cleared the board (aside from the dragon), I had only 14 hearts left.
Re: Dragonsweeper — A minesweeper game that requires observation
#54Re: Dragonsweeper — A minesweeper game that requires observation
#55 * It works similar to minesweeper so hints/patters for minesweeper also applies.
https://minesweeper.online/help/patterns
* Prefer levelling up to heal over the hearts. You can use hearts later for bigger heals
* Don't level up unless needed to. Try to hit 0 heart before levelling up.
* Point is exploring as much as possible
* You can use right mouse button to mark cells with numbers or X (for mine). If you figure out a cell don't open it unless you want to explore that area. If not just mark them and leave them. Later when you need to heal/level up, you can kill those marked cells for extra XP with no cost since the health you have will be wasted anyway.
* While picking up hearts again prefer the ones that in areas you want to explore into
* To make things easier, at the beginning you can just open random cells that are far away from the orbs. If you die, you won't lose much :)Re: Dragonsweeper — A minesweeper game that requires observation
#56I haven't been able to figure out what the ? in squares mean.
Re: Dragonsweeper — A minesweeper game that requires observation
#57This is a great and well-constructed game but the difficulty scaling is almost comically bad, like, incredibly frustrating. I would recommend adding a tutorial level and some easier difficulty settings. Then the game would at least have the appearance that it is winnable. Edit: Final score 195 in about a thousand tries. It was the catchy soundtrack that kept me going.
It seems solvable for me (303 score) without risk about a third of the time. You can also cheat a little by clicking randomly a few times and restarting until you get a good start.
Re: Dragonsweeper — A minesweeper game that requires observation
#58of course the run where i waste the starting heal spell is the run I win
You pretty much always have to waste the starting spell. Your first 5HP worth of attacks is rarely going to give you enough information to deduce a path, so you'll need that sound 6HP to try to find another scroll.
Re: Dragonsweeper — A minesweeper game that requires observation
#59I've been playing this game all week. A few essential things you should know: 8's are only on the 2 rows/columns next to the edge. 11's are always in the corner and if you see a '?' the purple 5 point monster is 2 blocks away, which direction you'll need to figure out! Not essential: Mice look at a specific direction for a reason. You might figure out why later