Earlier quoted context omitted.
Happy that it's not just me. I tried it a couple of times, and for small problems, I could make it work, albeit with refactorings both to the code and tests. But for more complicated topics, I never fully grasped all the details before writing code, so my tests missed aspects and I had to refactor both code and tests. I kinda like the idea more than the reality of TDD.
I think in general people tend to overdo TDD if they do TDD, aiming for a 100% test coverage which just ends up doing what you and parent mentions, solidifies a design and makes it harder to change. If instead every test is well intentioned and focus on testing the public API of whatever you test, not making assumptions about the internal design, you can get well tested code that is also easy to change (assuming the…
What really happens is that people write code, write non-unit "unit" tests for 100% coverage, and then suffer because those non-unit tests are now dependent on more than just what you are trying to test, all of them have some duplication because of it, and any tiny change is now blocked by tests.