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The DIY Multideck

diymultideck.mauri.app

51–53 of 53 posts

Re: The DIY Multideck

#51
post #40

Remotely related to something I was wondering yesterday: outside of 'house rules'-type variations, are there major changes to common games that are viable, popular and catalogued somewhere? e.g., add a few pieces and turn Monopoly into a zombie horde game, or change Scrabble into a dungeon crawler or Uno into a space RPG.

There's some examples of games that you can repurpose to play other existing games on BGG, and they link to lists people have made: https://boardgamegeek.com/thread/1812755/list-of-games-you-c...

More like repurposing games to play other existing games rather than the overhaul you're talking about.

Re: The DIY Multideck

#52
post #43

There have been many variants of this 'generic' card deck published on board game geek * https://boardgamegeek.com/geeklist/39987/one-deck (my own attempt) * https://boardgamegeek.com/boardgame/59655/rainbow-deck But for something different, I suggest looking at the Decktet, https://boardgamegeek.com/boardgame/37301/decktet , which is an unusual multi suited deck, which people have ported games to use.

Have you used Decktet? If so, what's your experience?

Re: The DIY Multideck

#53
post #5

This is a fantastic essay and project, but the chances of getting anyone to play an actual game with it are basically zero.

I have read novels written by engineers. More often than not, they are unreadable. They fail to understand why people read (or write). They are an engineer's idea of what a novel should look like. In the most loving way possible and as a software engineer myself, this is an engineer's idea of what a deck of cards should look like.

Nevil Shute was an engineer and he wrote some well respected novels like the nuclear war story On the Beach (made into a movie twice), A Town like Alice (made into a film and TV series), and No Highway (sometimes called No Highway in the Sky after the title of the film based on it), which actually deals with aircraft engineering and the problems involved in designing early jet airliners.

https://en.wikipedia.org/wiki/Nevil_Shute

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