The heck they charge almost double for a few more FPS?
Personally, won't make me pay double for a PS5, but I'm sure more than a few people care about these things.
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The heck they charge almost double for a few more FPS?
Personally, won't make me pay double for a PS5, but I'm sure more than a few people care about these things.
What's the point of owning a gaming console? You don´t really own the games anyway; as in being able to hand them over to a friend or sell them on a second market. Why not just stream the gameplay through big mainframes like Nvidia GaForce Now and the likes?
Earlier quoted context omitted.
Particularly if you want to play with a controller (as is common for a living room/couch setup). Windows somehow has the worst controller support out of all operating systems (including mobile OSes) and if it weren't for Valve patching things up with Steam, it'd be almost unserviceable in that category.
I've been struggling with both Linux and Windows gaming. Windows gaming is unstable AF, games crash, peripherals don't work, wifi and firewall issues galore. You won't know until you install all 160 gigs. Linux games work when they work. If its linux compatible or runs on Proton, you are fine. However, not all games are like this. Your favorite 22 year old game, probably wont run, even with proton.
Interesting that Sony considers a Blu-Ray drive to no longer be a key feature of the flagship console model. They’re probably not wrong, given the long slow decline in importance of optical media. Feels like the beginning of the end when even Blu-Ray’s primary creator is walking away.
They have sales data and probably analytics on actual usage. Even if the numbers aren't diminutive, they're likely looking to cut retail out of their margins. I like physical media. A loud subset of gamers like physical media. But when you compare against Steam, it's clear what actually sells.
And not just "what actually sells", but also that digital games remove a lot of costs while consumers don't necessarily expect a discount.
There are a lot of people who wait for sales and bundles, but IMO that's more likely digital games being able to capture parts of the market that physical games struggled with rather than expecting a discount. I know I would definitely think a lot more before buying games if every title in my Steam library took up the space of even a disk.
What's the point of owning a gaming console? You don´t really own the games anyway; as in being able to hand them over to a friend or sell them on a second market. Why not just stream the gameplay through big mainframes like Nvidia GaForce Now and the likes?
Plug-and-play entertainment. I thought this was kind of well known at this point?
> You don´t really own the games anyway; as in being able to hand them over to a friend or sell them on a second market.
Isn't the same for most PC players who purchase games via Steam and Epic Store? You don't "own" those either. Most consoles at least has optional discs you could gift/sell on second hand market.
> Why not just stream the gameplay through big mainframes like Nvidia GaForce Now and the likes?
Not everyone lives in places where there is 10ms latency to the closest data center. Streaming only works OK when bandwidth is high and latency is low, which is probably less common than you think.
Earlier quoted context omitted.
PCs are a lot more hassle if you just want to chill and play games. Not such a big deal if you’re using the computer for other stuff, but a 2nd living room PC just never made sense to me.
I used to have an Xbox Series X and a gaming Pc. I completely agree with this. PC gaming usually means more freedom but also more responsibility: - Windows wants to update random stuff all the time - Other person can't hear me. 5 different software apps want to install their own audio mixer apps - Game overlay bars - Steam, Epic Games, Windows, Nvidia, all have in-game overlay bars that have to be disabled - Drivers,…
I've got like 3 apps trying to hijack either Print Screen or the Xbox Controller big center button.
Interesting that Sony considers a Blu-Ray drive to no longer be a key feature of the flagship console model. They’re probably not wrong, given the long slow decline in importance of optical media. Feels like the beginning of the end when even Blu-Ray’s primary creator is walking away.
They have sales data and probably analytics on actual usage. Even if the numbers aren't diminutive, they're likely looking to cut retail out of their margins. I like physical media. A loud subset of gamers like physical media. But when you compare against Steam, it's clear what actually sells.
What's the point of owning a gaming console? You don´t really own the games anyway; as in being able to hand them over to a friend or sell them on a second market. Why not just stream the gameplay through big mainframes like Nvidia GaForce Now and the likes?
Ad for owning games, if you buy the game on disc, you can sell it, if you download it, you cant, that's on you.
Discussion on official announcement: https://news.ycombinator.com/item?id=41501580