Earlier quoted context omitted.
Low latency for a single event is never going to have mechanistic sympathy, will be a colossal waste of most of your system. Highly concurrent system usage is what it takes. EPOLLEXCLUSIVE (2016) finally sort of gets epoll vaguely capable of what OSes were doing decades ago but is still difficult to use & a rats nest of complexity. Who here feels good reading https://stackoverflow.com/questions/41582560/how-does-epol…
> Low latency for a single event is never going to have mechanistic sympathy, will be a colossal waste of most of your system. Excuse me? I maintain a production system that cares about low latency for single events. Declaring that it doesn’t have “mechanistic sympathy” entirely misses the point. Of course I’m not squeezing the most throughput out of every cycle of my CPU. I have a set of design requirements, I under…
Fine, you've talked you yourself deeply into a conviction that async doesn't and won't ever matter for you. But man, most people are properly doing the right thing by optimizing for throighput, not single events, and async has altered the game on amazingly colossally positive ways for computing efficiency.