I must be crazy
51–60 of 130 posts
Re: I must be crazy
#52Earlier quoted context omitted.
You're totally right. And also, some have pointed out (quite correctly) that amy and patrick recommend starting out on the side, so let me explain further: * I have enough savings to last a few months if i sell my motorbike * I'm reasonably well connected and, if all goes badly, getting an ios contract/job in a few months time won't be hard * I already have a dozen apps on the app store, bringing in between $100-$150…
Hey! I'm a co-founder of Kickfolio, one of Melbourne's own AngelCube startups. A friend just messaged to tell me you said you 'really need to make a promo page for your apps'. Thought it might be cool to point you to http://kickfolio.com . We're in open beta - please let us know what you think, if it does help you! Congrats on the success of your apps on the app store and good luck with your upcoming venture.
Re: I must be crazy
#53Earlier quoted context omitted.
The #1 problem with the app store for a developer is that it's a total black box. I have no idea how my users find my apps, how they choose them over other apps, or even which aspects of my apps page are most or least effective in enticing them. Contrast this with the kind of insanely detailed analytics you can get on the web now and it's like flying blind. I suspect most of my users have found my apps via posts I've…
I see your point about the black box. But, I have this feeling that maybe the sheer numbers of people that enter the mobile app funnel at all far outweigh those on the web. It seems like the difference between having a big shop on a quiet backstreet and having a tiny shack on a busy high street. You can watch every move of every visitor with a dozen CCTV cameras in your backstreet shop, but the footfall is all on the…
But you just heard from someone who said that even when their app shows up in the What's Hot list, they still don't get a lot of sales. Which also implies it doesn't take very many sales to get there.
Speculation about how truth may not be true is not very productive. It really doesn't matter how many people enter the funnel if few make it to the "give you money" step and you have no control over or visibility into the intermediate steps. It is for theory to explain reality, not the other way around.
Re: I must be crazy
#54Congratulations!!! Big steep indeed. Give a favor to yourself and don´t work at home, work somewhere else like coworking or shared spaces. Work at home is a focus-killer IMHO.
Re: I must be crazy
#55>I’m going to make, market, and hustle my iPhone apps like my life depends on it Why can't I find a link or description to them anywhere in your post? I’m the breadwinner with a wife and daughter to support, My wife is due to have our second child in 8 weeks, We’re currently building a house, and the builder’s bills will soon arrive I may be the only person to say it, but I don't think quitting your day job at this t…
You're totally right. And also, some have pointed out (quite correctly) that amy and patrick recommend starting out on the side, so let me explain further: * I have enough savings to last a few months if i sell my motorbike * I'm reasonably well connected and, if all goes badly, getting an ios contract/job in a few months time won't be hard * I already have a dozen apps on the app store, bringing in between $100-$150…
Best to find out now if it's sustainable for you. Good luck.
Re: I must be crazy
#56Re: I must be crazy
#57Free advice: should there ever be a gap between the present revenues of your apps and your family's immediate financial needs, a week or six of freelancing iOS development will plug it very quickly indeed. It isn't my market, but I-heard-it-on-the-grapevine hourly rates are in the US$150~$200+ region.
Since you mention it, if anybody needs some freelance help with an app I'm available. As a self-outsourced American currently living in Vietnam I can significantly undercut $150/hr. ;)
Re: I must be crazy
#58Congratulations!!! Big steep indeed. Give a favor to yourself and don´t work at home, work somewhere else like coworking or shared spaces. Work at home is a focus-killer IMHO.
Not true for everyone..I find working anywhere BUT home to be very distracting. Up until 8 months ago, I had worked exclusively from home (aside from the odd client appointment) for 10 years
Re: I must be crazy
#59Free advice: should there ever be a gap between the present revenues of your apps and your family's immediate financial needs, a week or six of freelancing iOS development will plug it very quickly indeed. It isn't my market, but I-heard-it-on-the-grapevine hourly rates are in the US$150~$200+ region.
Like every other software market, outsourcing firms are eating up the bottom end of the iOS development market at rates far below that. But I imagine if you can cultivate the right kind of local clients you can do well. Since you mention it, if anybody needs some freelance help with an app I'm available. As a self-outsourced American currently living in Vietnam I can significantly undercut $150/hr. ;)
Let the client tell you your price is high, if that's the case, no need to do it yourself.
Re: I must be crazy
#60Free advice: should there ever be a gap between the present revenues of your apps and your family's immediate financial needs, a week or six of freelancing iOS development will plug it very quickly indeed. It isn't my market, but I-heard-it-on-the-grapevine hourly rates are in the US$150~$200+ region.
Like every other software market, outsourcing firms are eating up the bottom end of the iOS development market at rates far below that. But I imagine if you can cultivate the right kind of local clients you can do well. Since you mention it, if anybody needs some freelance help with an app I'm available. As a self-outsourced American currently living in Vietnam I can significantly undercut $150/hr. ;)
I mean, sure, you have a cost of living which will let you attempt to compete on price for the worst projects from the worst customers, but why not just deliver desirable projects for great customers at the price which the market has decided professional iOS development is worth?