Earlier quoted context omitted.
Theyve released 5 bad games since prey
Didn't like Deathloop?
Microsoft closes several large Bethesda affiliated game studios
51–60 of 233 posts
Re: Microsoft closes several large Bethesda affiliated game studios
#52What is extraordinary about the Microsoft games unit and Xbox is how immune their senior staff are to the repercussions of their bad decisions. They're certainly not taking responsibility for the failed gamepass experiment, trashing the Xbox brand, or the acquisitions they now regret since successfully closing Activision. Failing upwards has never been so conspicuously obvious as it is in modern corporate America tha…
Re: Microsoft closes several large Bethesda affiliated game studios
#53Earlier quoted context omitted.
Theyve released 5 bad games since prey
Arkane Austin only made Redfall since Prey, the rest were Arkane Lyon (which didn't close). Allegedly (based on some articles) Redfall started as a pure singleplayer game ala Prey 2017 (and their older titles) but Zenimax and Bethesda wanted to add multiplayer and Games-as-a-service elements because they thought it'd increase the company's value back when they were looking for buyers Essentially the studio was forced…
Re: Microsoft closes several large Bethesda affiliated game studios
#54Earlier quoted context omitted.
Just as with movies, it seems like we’re witnessing the death of mid-budget (AA) games.
Honestly I think it might make sense. I can't remember a single AA game that was great. Actually, I can't remember a single AA game other than the ones I remember because of how bad they were. I think AA in games has, for a long time, meant "We want to do a AAA but don't have the money or time" and this can only end in disaster.
Re: Microsoft closes several large Bethesda affiliated game studios
#55Earlier quoted context omitted.
Just as with movies, it seems like we’re witnessing the death of mid-budget (AA) games.
Conversely, the recently released surprise hit Helldivers 2 is a very prominent AA game has sold millions of copies and seems well poised to win a bunch of game of the year awards (recently concluded PSN account linking controversy notwithstanding).
I have never enjoyed spreading democracy more with my friends than dropping a perfectly targeted orbital strike on a bunch of unpatriotic bugs.
Re: Microsoft closes several large Bethesda affiliated game studios
#56Earlier quoted context omitted.
It's like destroying a factory when the chips it produces do not sell.
Firing an entire sports team after a loss. Although in Tango's case, not even a loss, just not a big enough victory.
Re: Microsoft closes several large Bethesda affiliated game studios
#57Anecdotally, as an avid gamer, I, personally do not miss the studios listed
Re: Microsoft closes several large Bethesda affiliated game studios
#58Earlier quoted context omitted.
Honestly I think it might make sense. I can't remember a single AA game that was great. Actually, I can't remember a single AA game other than the ones I remember because of how bad they were. I think AA in games has, for a long time, meant "We want to do a AAA but don't have the money or time" and this can only end in disaster.
>I can't remember a single AA game that was great I'm always skeptical of "I can't remember ____" as an assessment of any given historical record because, well, the average person just doesn't remember anything. Which is all well and good, you have no obligation to be ready for a pop-quiz, but snapshot moment of free-association is just not a reliable stand in for the actual record. I actually couldn't think of any A…
I know it has a loving if smaller community and man, I wanted to love it, but I just could not. I have hope for the sequel and will definitely play it if not day one, close to it, but yeah. Outer Worlds was one of my most disappointing games of all time.
Re: Microsoft closes several large Bethesda affiliated game studios
#59Earlier quoted context omitted.
Just as with movies, it seems like we’re witnessing the death of mid-budget (AA) games.
Honestly I think it might make sense. I can't remember a single AA game that was great. Actually, I can't remember a single AA game other than the ones I remember because of how bad they were. I think AA in games has, for a long time, meant "We want to do a AAA but don't have the money or time" and this can only end in disaster.
Re: Microsoft closes several large Bethesda affiliated game studios
#60What is extraordinary about the Microsoft games unit and Xbox is how immune their senior staff are to the repercussions of their bad decisions. They're certainly not taking responsibility for the failed gamepass experiment, trashing the Xbox brand, or the acquisitions they now regret since successfully closing Activision. Failing upwards has never been so conspicuously obvious as it is in modern corporate America tha…
I don't play games at all so I'm very out of the loop but gamepass was a failure? I have friends at Microsoft who worked on it and they all seemed to think it was going well last I checked (about a year ago).
...based on what?