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How did the viral Willy Wonka experience go so wrong?

bbc.co.uk

51–60 of 74 posts

Re: How did the viral Willy Wonka experience go so wrong?

#51
post #14
post #2

Why blame the ai when in fact it was poorly executed obviously with insufficient budget?

Seeing how the organizer handed actors AI-written scripts, he obviously has a problem where he thinks AI can replace everything, including his own or others' hard work. I don't know what the right words are but someone needs to give him a wake-up call that AI is not going to be his ticket to not having to work for the rest of his life.

But the guy on Youtube promised me that AI generated content would make me rich? /s

Re: How did the viral Willy Wonka experience go so wrong?

#52
post #24

People are saying it’s a con by a fraudster but I get the sense that the organiser is potentially on the spectrum or otherwise at a disadvantage

As a side note, can we please stop using being on the spectrum as an excuse for everything?

Re: How did the viral Willy Wonka experience go so wrong?

#53
post #24

People are saying it’s a con by a fraudster but I get the sense that the organiser is potentially on the spectrum or otherwise at a disadvantage

Ye. I mean looking at the pics, this would easely pass as a local community thing for kids. It seems suprisingly ambitious given the accusation.

I guess the only problem is that they charged 2 or 3 tumes as much as people think it is worth.

If you live in a high cost of living area though, you have to pay marked price for scrappy things though. People can't have their cake and eat it too, where other people should work for pennies.

Re: How did the viral Willy Wonka experience go so wrong?

#54
post #27

This happened to be an egregiously-bad example of these cheap, padded-out, pop-up shows that are everywhere. Anything that isn't run by a major museum or gallery is highly suspect in my book. I recall a Tutankhamun show that I think had National Geographic's name slapped on it, somewhere in London Docklands, that was fairly lame, but nothing compared to the lameness of a Tutankhamun show going on in Hamburg right now…

What exactly was the exhibition at London’s millennium dome that you remember being so good? Or are you simply talking about the millennium dome itself, which ultimately became a bit of a national joke here in the UK, as nobody really knew what to do with it for a few years after the millennium. In the end, it got rebranded as the O2 Arena, and now it does fairly well for itself as a place to host, concerts and live…

It wasn't an exhibition, but a whole series of zones that you could freely wander around in, each one a show in itself. I recall going through the learning zone, and seeing the huge doors where you could hear the headmaster yelling behind them, to remind you what it felt like to be at school, and then as we were moving through to the end of that space, the lighting all changed, the music shifted and the walls fell away to reveal a forest full of trees to everyone's delight. Extraordinary.

The musical acts that surprised us as we were walking between zones, the huge scale of the artworks and sculptures that we actually had to walk through, it was an absolute delight from start to finish. I had been given two tickets as a gift from a friend, and I took a mate who I didn't know super well, we had zero expectations and that day definitely helped turn us into very close friends - I was his best man a few years later. I then bought tickets and took my girlfriend, who was left speechless by it all (she was a trained actor) who then bought her own tickets and took her entire family there.

The dome suffered from the worst PR ever, and it was a national joke but only for people who hadn't read the book, so to say, people queuing up to criticise something in copycat fashion, but the joke was on them, it was amazing.

The budget for the show was there for a year and I'm sure it underperformed but I'm also sure it provided a seed for the success of things like the 2012 Olympics, which was simply amazing. It was empty for a while, and Crisis used it as a homeless shelter in 2003 I think, I was volunteering as a chef and we were in an annex outside the main building, catering for people with dependency problems, while my then-girlfriend was cooking at the main kitchen inside the actual dome. I took my skates and skated around the whole empty-ish structure, was very cool.

Re: How did the viral Willy Wonka experience go so wrong?

#55
post #38
post #27

This happened to be an egregiously-bad example of these cheap, padded-out, pop-up shows that are everywhere. Anything that isn't run by a major museum or gallery is highly suspect in my book. I recall a Tutankhamun show that I think had National Geographic's name slapped on it, somewhere in London Docklands, that was fairly lame, but nothing compared to the lameness of a Tutankhamun show going on in Hamburg right now…

Apparently in Europe there's also a fake LotR/Harry Potter concert tour going on that stops mid-song half the time, because they haven't actually licensed the songs and are trying to muddle through with "fair use" (however that's even support to work here...)

If they are performing the songs live, they do not need a license in most european countries if it isn't recorded (not sure about UK though, i've heard its a bit weird up there for musicians). If they're just playing CDs, they might want to get a license, even with this "trick" that some bad DJs use.

BTW: good/known scenes have a license to play, not just perform, music live, so even that would be weird.

Re: How did the viral Willy Wonka experience go so wrong?

#57

This seems about as "not exactly as shown" as the video game box art of the 80s? Some examples: https://retrovolve.com/the-strange-and-wonderful-world-of-at... Look up the gameplay videos of any of those, and you may experience a similar feeling.

This was true even into the Game Boy Advance era (so the early 2000s). Have a look at how the box art for Mario Kart: Super Circuit compares to the actual graphics.

Admittedly, there was a general assumption that the box art (or even trailers) need not reflect the gameplay at all (and it was still a time when sufficiently high resolution graphics would be assumed to not be part of the actual game since it would be impossible), so there wasn't exactly much deception going on. But it could certainly still be disappointing if you're a child who doesn't quite know that. It's worth mentioning as well that the back of the box usually had some screengrabs to give an idea.

Re: How did the viral Willy Wonka experience go so wrong?

#58

Earlier quoted context omitted.

The website of the event promises such enchering entertainment as catgacatching, cartchy tuns and exarserday lollipops. Or you can visit the `Twilight tunnel, with it's engemic sounds and ukexpced twits. (DALL-E can't spell) I don't think the fraudster is in any way more impressive than more traditional scams like the Nigerian prince.

Don't forget the pasadise of sweet teats! I wonder if they deliberately left those red flags in as a filter, in the same way that the traditional scammers often add spelling and grammar errors. Those who spot the low-effort attempt know what they'll get and stay away, while those who don't may simply get what they deserved.

> Don't forget the pasadise of sweet teats!

...or the ukxepcted twits!

Re: How did the viral Willy Wonka experience go so wrong?

#59

This seems about as "not exactly as shown" as the video game box art of the 80s? Some examples: https://retrovolve.com/the-strange-and-wonderful-world-of-at... Look up the gameplay videos of any of those, and you may experience a similar feeling.

I remember those boxes. For the most part the VCS/2600 was so popular that most everyone knew what was what and that the box art was just that: art. There were few exceptions such as the infamous E.T. the Extra-Terrestrial. Pac-man was also a bad looking port, but playable and a commercial success.

Re: How did the viral Willy Wonka experience go so wrong?

#60
post #4
post #2

Why blame the ai when in fact it was poorly executed obviously with insufficient budget?

I don't see that they're blaming GenAI, rather saying that AI now allows fraudsters to easily generate impressive-looking but completely fictitious marketing which then persuades people to spend thousands on tickets. Without that, he wouldn't have sold many tickets. "The use of AI, both in marketing imagery and writing, appears to be a recurring theme of Billy Coull's recent business endeavours."

FFaaS

Fyre Festival as a Service

Now ! Improved with AI !

Removed age restrictions to extend to a more gullible market, sorry not intended for there to be any chocolate for the children.

Some people just can't make money unless "it's going to be as easy as taking candy from a baby".

Or the technology-enhanced equivalent.

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