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FreeBSD 4 Bug may be present in Playstation 4/5

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Re: FreeBSD 4 Bug may be present in Playstation 4/5

#51
post #42

OT. Can we ban "may" and "could" from submission titles ? It will greatly increase the quality of articles on HN.

I read the article and found it interesting to be honest (and enjoyed reading people's comments here on their experience with FreeBSD), although it is a rumour and I agree there are good reasons for disallowing/filtering those.

Re: FreeBSD 4 Bug may be present in Playstation 4/5

#52
post #22
post #2

FreeBSD 4.x was considered by many as the most stable FreeBSD ever. Mainly because there were 11 point releases of fixes and enhancements (4.11), as opposed to today where FreeBSD major version only have 3-4 point releases. https://www.freebsd.org/releases/

Likely also by comparison to FreeBSD 5 directly after it, which introduced concurrent kernel entry (instead of a single giant lock) and was considered somewhat buggy for a while. Or so I am told.

5.x was extremely buggy and unstable. It got usable around only after 5.4 release.

5.x wasn't just the removal of Giant Lock, but also:

- GEOM - Kernel Scheduled Entities

There weren't any reasons to switch from 4.x to 5.x until 5.x got stable. Even with Giant Lock given the hardware at the time (Pentium with hyper threading) it wasn't that bad.

Re: FreeBSD 4 Bug may be present in Playstation 4/5

#53
post #43

Earlier quoted context omitted.

It was not only the most stable, but for many applications, especially in networking, it was also the fastest single-threaded operating system, beating easily Linux and Windows XP or 2000. Unfortunately for FreeBSD, the launch of the Intel Pentium 4 with hyper-threading in 2003, then of the AMD dual-core CPUs in 2005 have made quickly FreeBSD 4 completely obsolete. The smaller FreeBSD team has required many years unt…

> but for many applications, especially in networking, it was also the fastest single-threaded operating system If it is single threaded, how does this relates to PS4 and PS5 ?

It probably only uses one or two cores on consoles, the rest being reserved for the game running.

Re: FreeBSD 4 Bug may be present in Playstation 4/5

#54

Earlier quoted context omitted.

I've only ever lost data on Linux ext* filesystems, never on FreeBSD UFS or ZFS. 20 years ago it was unfortunately not unusual to experience the Linux "nuclear fsck" where it scrolls by so fast and for so long you know it's toast.

I've 100% had issues with UFS, it's a simple filesystem and subsceptible to corruption. ZFS meanwhile is a different beast altogether which is designed to ensure data integrity at all costs.

ZFS had its own data corruption bug some months ago. TBH, this was a big minus. You really don't expect such things from a filesystem which is in production for years and whos aim is data integrity. Now, to its defence, it is only used by FreeBSD and some nishe linux distributions, so it does not get much testing.

Re: FreeBSD 4 Bug may be present in Playstation 4/5

#55
post #44

Earlier quoted context omitted.

Hell no. I worked in an ISP in late 90s. NTFS was absolutely rock reliable, then (much worse)ext2, then (slightly worse) UFS, and then FAT.

> ISP in late 90s. NTFS was absolutely rock reliable, then Well, i stayed away from NTFS in the Win2000 era because crashes would make your system unusable.

In 90s it was NT4. Excellent OS.

Re: FreeBSD 4 Bug may be present in Playstation 4/5

#56

Earlier quoted context omitted.

I've only ever lost data on Linux ext* filesystems, never on FreeBSD UFS or ZFS. 20 years ago it was unfortunately not unusual to experience the Linux "nuclear fsck" where it scrolls by so fast and for so long you know it's toast.

Hell no. I worked in an ISP in late 90s. NTFS was absolutely rock reliable, then (much worse)ext2, then (slightly worse) UFS, and then FAT.

For me, in the 90s ext2 was much, much reliable than ntfs. After a power failure ext2 will just run fsck and fix the filesystem while ntfs will sometimes give up.

Re: FreeBSD 4 Bug may be present in Playstation 4/5

#57
post #44

Earlier quoted context omitted.

> ISP in late 90s. NTFS was absolutely rock reliable, then Well, i stayed away from NTFS in the Win2000 era because crashes would make your system unusable.

In 90s it was NT4. Excellent OS.

Windows 2000 was stable as a rock, NTFS included. Never had an issue with it.

Windows XP was more stable than 98SE, but it did crash more, because it was a general purpose OS used by people playing games. Still can't recall any major NTFS issues with it.

Windows 2000 with XP drivers (edit the INI file to allow it to install) was the way to go ;)

Re: FreeBSD 4 Bug may be present in Playstation 4/5

#58
post #56

Earlier quoted context omitted.

Hell no. I worked in an ISP in late 90s. NTFS was absolutely rock reliable, then (much worse)ext2, then (slightly worse) UFS, and then FAT.

For me, in the 90s ext2 was much, much reliable than ntfs. After a power failure ext2 will just run fsck and fix the filesystem while ntfs will sometimes give up.

I don't know if it was a file system related thing but you could bet on the Windows registry being borked beyond repair after just a handful of unexpected power cycles.

Re: FreeBSD 4 Bug may be present in Playstation 4/5

#59

Earlier quoted context omitted.

UFS without soft updates is easily susceptible to corruption. The "soft updates" option must be chosen when the disk is formatted for good reliability. As I have said, 20 years ago "soft updates" in UFS worked better than journaling in the other contemporaneous file systems. Nowadays it is likely that this is no longer true. I am still using FreeBSD in servers, but unlike 20 years ago I can afford UPSes so I no longe…

OpenBSD recently decided to turn OFF soft update, by default. https://undeadly.org/cgi?action=article;sid=20230706044554

Although, according to the link, not because there's anything wrong with it, but because other changes they want to make to the filesystem code would risk breaking soft updates.

Re: FreeBSD 4 Bug may be present in Playstation 4/5

#60
post #58
post #56

Earlier quoted context omitted.

For me, in the 90s ext2 was much, much reliable than ntfs. After a power failure ext2 will just run fsck and fix the filesystem while ntfs will sometimes give up.

I don't know if it was a file system related thing but you could bet on the Windows registry being borked beyond repair after just a handful of unexpected power cycles.

No. We had a NT4 server, handful FreeBSDs and one Linux. After several blackouts FreeBSD would lose file or two. NT4 workstation had no problems either, neither with registry nor FS.
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