Earlier quoted context omitted.
https://archive.org/details/super_mario_maker_courses_202105 Typical archive.org to the rescue again.
Mario is one my favorite platforming series, but I felt that the Mario Maker games never quite reached the level of innovation of LittleBigPlanet. (Both in the tooling and the community.) It looks like some users did the work to archive LittleBigPlanet, too: https://archive.org/details/@littlebigarchive Hopefully it's comprehensive. People came up with all kinds of hacks to push the engine to its limits. They made FP…
Mario Maker 2 API
51–60 of 62 posts
Re: Mario Maker 2 API
#52I'm glad people do it. Just curious about the legal considerations.
Re: Mario Maker 2 API
#53I find it puzzling that stuff like this is allowed to continue while Nintendo tries to remove gameplay videos on Youtube. I'm glad people do it. Just curious about the legal considerations.
Re: Mario Maker 2 API
#54Linking to Lunar Magic, the community's Super Mario World editor that likely spurred Nintendo to create Mario Maker in the first place. https://fusoya.eludevisibility.org/lm/ Also, go check out the Grand Poo World III videos. Absolutely peak Mario.
Is Lunar Magic open source?
Re: Mario Maker 2 API
#55Having a busy animated background is an awful idea if you want people to read your content.
Re: Mario Maker 2 API
#56Earlier quoted context omitted.
The whole release of Grand Poo World III was one of the best things happening in the Internet last year. The chaos that broke smwcentral, how it beat Super Mario RPG in viewers on Twitch for quite a many days and how much fun every streamer seemed to have with it. I can't get past the first jump though, but still, thank you barb!
Agreed, it was a blast to watch people tackle it. In addition to what you mentioned, I'd include Barb's Lunar Magic streams. They were super chill and it was some of my favorite content of the year, getting to watch him in his creative process working on the hack.
Re: Mario Maker 2 API
#57Re: Mario Maker 2 API
#58A few years ago I built a level viewer based on this API: https://www.smm2-viewer.com/ Was quite a fun challenge, some interesting tech at play, and interesting algorithm work to render out the slope tiles.
You built this? Well done! I’ve used this several times while watching DGR videos!
The original inspiration was a DGR video in late 2021 when he showed the original chinese-language windows-based level viewer. That inspired me (as a Mac user) to seek out the API and level format documentation, then it was a whole load of trial and error to get the rendering working. There are more popular viewers (AFAICT) out there, but I enjoyed the challenge.
Re: Mario Maker 2 API
#59Earlier quoted context omitted.
I had an app on the frontpage for a whole day last year (Show HN) and the server behaved like a champ... a simple 6US/month, cloud compute instance on Vultr. It was a Rails app as well. I generally dont understand how some sites go down so quick.
How much traffic was it?
Re: Mario Maker 2 API
#60Linking to Lunar Magic, the community's Super Mario World editor that likely spurred Nintendo to create Mario Maker in the first place. https://fusoya.eludevisibility.org/lm/ Also, go check out the Grand Poo World III videos. Absolutely peak Mario.