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Celebrating the first NES Tetris game crash

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Re: Celebrating the first NES Tetris game crash

#51
post #43
post #36

Do these players suffer from Tetris Syndrome? I played a bunch for a few weeks many years ago and had trouble sleeping because I couldn't stop seeing tetris pieces falling in place, every time I closed my eyes.

It doesn’t normally cause sleep trouble. But I remember my brain trying to “parse” my surroundings into Tetris blocks, buildings in particular.

I had it with 2048 as well. I kept having urges to mush nearby objects together (cars, trashbins) to make a larger object.

Re: Celebrating the first NES Tetris game crash

#52
post #36

Do these players suffer from Tetris Syndrome? I played a bunch for a few weeks many years ago and had trouble sleeping because I couldn't stop seeing tetris pieces falling in place, every time I closed my eyes.

I remember having similar effects after long sessions of Lemmings. I saw the damn rodents when I was closing my eyes in bed, but it didn’t disturb my sleep (I guess they acted as sheeps to count).

Re: Celebrating the first NES Tetris game crash

#53
post #31

Earlier quoted context omitted.

Is the Miyoo Mini worth getting?

Or you could get an r36s for less price which has a bit more power to handle some PSP, Dreamcast and N64 games. I honestly can't review it yet because it's still in delivery but /r/SBCGaming sold me on it.

Are there any cons vs the Miyoo?

Re: Celebrating the first NES Tetris game crash

#54
post #45

Earlier quoted context omitted.

Real time clock doesn't matter, I thought all Gameboy games had battery-backed saves. I can find forum posts of people talking about replacing batteries in their Red cartridges, troubleshooting why the game still won't save after replacing them, across iFixit, Reddit, GameFAQs. I'm pretty sure that G/S/C only took additional advantage of the existing battery, and didn't introduce an additional battery.

The RTC constantly ate power way more than the battery-backed RAM, that absolutely matters.

It makes a difference, absolutely, but the battery still exists and it's surprising for it to live for so long.

Re: Celebrating the first NES Tetris game crash

#55
post #3

Earlier quoted context omitted.

I think the assumptions are pretty simple: Almost nobody’s going to get past 999,999 points and nobody’s going to be able to play at the speed of level 30, so we don’t need to worry about what happens in level 30 or what should happen when somebody gets 1,000,000 points.

> level 30 This is also an interesting one... Thought 1 - is this a result of the limitations of assembly coding? Is it more efficient (either computationally or memory-wise) to store 29 constants rather than doing it computationally? This would make "29 levels" a conscious assumption and I'm assuming there must be some kind of technical hardware limitation that makes it 29. Thought 2 - is this a result of game codin…

NES level 29 is a drop per frame, yes

Re: Celebrating the first NES Tetris game crash

#56
post #36

Do these players suffer from Tetris Syndrome? I played a bunch for a few weeks many years ago and had trouble sleeping because I couldn't stop seeing tetris pieces falling in place, every time I closed my eyes.

I suffer from this with many things. After intense hiking, my brain still tries to move move limbs in my sleep.after writing unit tests all day, it tries to write.them for real life scenarios. Etc etc. It is pretty inconvenient to have such highly susceptible brain

Re: Celebrating the first NES Tetris game crash

#57
post #38

Earlier quoted context omitted.

I bought an Analogue Pocket and installed a bunch of emulators and games from archive.org. Gameboy Tetris is great (I bought a cartridge from EBay) but for me, that’s the exception. I’ve tried a handful of the other games and came to realize that games from that era just don’t click with me.

You should try Tetris DX, it plays way better than the original Gameboy Tetris.

It's the epitome of mobile Tetris. No 7-bag, zero input delay, and of course, color. It's easy to cheese because of infinite lock delay resets (and wall climbing).

I also enjoyed Tetris DS because of its extremely addictive Push mode in multiplayer. I may have had to retake CS301 because of that game.

Re: Celebrating the first NES Tetris game crash

#58
post #4

I recently got a Miyoo Mini and I almost exclusively use it to play NES Tetris. I’m hooked and I didn’t know there even was a community! https://www.aliexpress.us/item/3256805029072733.html

check out apotris, a gba rom. it has classic mode, and is just so fantastically polished. plenty of other modes too

apotris’ master mode is very good, I just played a lot of it, thanks for the rec!

Re: Celebrating the first NES Tetris game crash

#59
post #36

Do these players suffer from Tetris Syndrome? I played a bunch for a few weeks many years ago and had trouble sleeping because I couldn't stop seeing tetris pieces falling in place, every time I closed my eyes.

I suffer from this with many things. After intense hiking, my brain still tries to move move limbs in my sleep.after writing unit tests all day, it tries to write.them for real life scenarios. Etc etc. It is pretty inconvenient to have such highly susceptible brain

Now I kinda want to see what one of those unit tests looks like
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