For those interested in this sort of thing, you can download chiptunes from ocremix.org that can run in a musical emulator like ChipAmp. Unfortunately I know of no such emulators for Mac or Linux.
Also for those interested in this sort of thing, it is possible to extract the music data from a ROM and play it back using a program that emulates only the console's sound hardware. In the case of gameboy games, the music data is usually provided in the "gameboy sound" format, with a .gbs file extension. https://www.zophar.net/music/gameboy-gbs https://gbs.joshw.info/ GBS players typically take the form of a plugin…
Re: Gameboy music and sound archive for MIDI
#51That was one of the things I did when I added audio support to my NES emulator; add NSF support as a mapper with some special case code (doesn't display video, uses controller inputs to switch tracks). It seems like it only took me a couple of hours to add.