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Gameboy music and sound archive for MIDI

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Re: Gameboy music and sound archive for MIDI

#51
post #43

For those interested in this sort of thing, you can download chiptunes from ocremix.org that can run in a musical emulator like ChipAmp. Unfortunately I know of no such emulators for Mac or Linux.

Also for those interested in this sort of thing, it is possible to extract the music data from a ROM and play it back using a program that emulates only the console's sound hardware. In the case of gameboy games, the music data is usually provided in the "gameboy sound" format, with a .gbs file extension. https://www.zophar.net/music/gameboy-gbs https://gbs.joshw.info/ GBS players typically take the form of a plugin…

That was one of the things I did when I added audio support to my NES emulator; add NSF support as a mapper with some special case code (doesn't display video, uses controller inputs to switch tracks). It seems like it only took me a couple of hours to add.

Re: Gameboy music and sound archive for MIDI

#52
post #49

Earlier quoted context omitted.

How did you extract midi from the cart? Or is the method to listen to it in game then recreate manually in midi? Or something else?

I did it by ear. I was never creative, so I never was good at creating anything original. But I was often able to listen to songs and break apart each instrument and notes, and had tons of fun transposing some of my favorite songs. Of course, more complex songs with very subtle instruments or phrases were harder to replicate, but I was often able to get it fairly close. Not surprisingly, playing Rock Band for many ye…

That sounds like a lot of talent :)
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