Creator here, happy to answer any questions about what it takes to build a collaborative Wiki for tracking support life cycles. You can support our work on GitHub Sponsors or https://opencollective.com/endoflife-date We recently crossed 8M impressions via Google Search this month: https://github.com/endoflife-date/endoflife.date/discussions...
Great effort! As I’ve realized the folly of updating my phone every 2-3 years, have you considered a sign up to be notified that my device is reaching its end of life?
End of Life of Technologies and Devices
51–60 of 81 posts
Re: End of Life of Technologies and Devices
#52Re: End of Life of Technologies and Devices
#53Creator here, happy to answer any questions about what it takes to build a collaborative Wiki for tracking support life cycles. You can support our work on GitHub Sponsors or https://opencollective.com/endoflife-date We recently crossed 8M impressions via Google Search this month: https://github.com/endoflife-date/endoflife.date/discussions...
Re: End of Life of Technologies and Devices
#54Earlier quoted context omitted.
In the 80s Ian Sommerville wrote about the "long tail" of maintenance accounting for >75% of the lifecycle costs of a program. I remember being surprised at this, but my SE prof saying "all successful projects tend toward 100% maintenance." If developers want to put a time limit on how long they're willing to maintain a project that's all fine and useful. Coders have lives to get back to and new interests to look for…
Sure, you can maintain it if you want. And they ought to give you the means to. But that’s a bad comparison. I bought a perfect, will never deteriorate houseboat twenty years ago (it is now 2043) and moved it across the world. But now in the harbor of Hong Kong I won’t get a permit to stay there because there is (1) no onboard emergency manual in either Cantonese or Mandarin, and (2) it is not up to code for sustaine…
Re: End of Life of Technologies and Devices
#55Should be called The Planned Obsolescence Shaming Site.
In the 80s Ian Sommerville wrote about the "long tail" of maintenance accounting for >75% of the lifecycle costs of a program. I remember being surprised at this, but my SE prof saying "all successful projects tend toward 100% maintenance." If developers want to put a time limit on how long they're willing to maintain a project that's all fine and useful. Coders have lives to get back to and new interests to look for…
Re: End of Life of Technologies and Devices
#56Creator here, happy to answer any questions about what it takes to build a collaborative Wiki for tracking support life cycles. You can support our work on GitHub Sponsors or https://opencollective.com/endoflife-date We recently crossed 8M impressions via Google Search this month: https://github.com/endoflife-date/endoflife.date/discussions...
Can you create a Hall of Fame/Shame view which lists the top/bottom n products by longest support period? It would be nice if these projects competed to get on the leaderboard.
I certainly agree when we talk about hardware products, because having very short support periods for those just seems wasteful.
But it gets difficult when entering software, because it probably differs from user to user how fast they would like the software to evolve. I can think of software that I want to be boring and work forever the way it does now without changing (except security bug fixes ..). So support periods are long and consist only of patch releases. And then there is software where I am waiting eagerly for new features to be added and would like the maintainers/the company to focus their attention on it if possible, thus taking resources from the maintenance side of things and moving them to the feature-factory. So support periods may be short and major/minor release bumps happen frequently.
Having one of these products in the Hall of Fame and another rot in the Hall of Shame does not seem to add any informational value.
Re: End of Life of Technologies and Devices
#57Re: End of Life of Technologies and Devices
#58Re: End of Life of Technologies and Devices
#59Creator here, happy to answer any questions about what it takes to build a collaborative Wiki for tracking support life cycles. You can support our work on GitHub Sponsors or https://opencollective.com/endoflife-date We recently crossed 8M impressions via Google Search this month: https://github.com/endoflife-date/endoflife.date/discussions...
Thanks for the site. It answered a question I had in the back of my mind, but hadn't found the time to look up. One suggestion I hope you can look into: the Java world is a lot bigger than just Oracle Java, with multiple implementations where End-of-Life greatly differs. If possible, people avoid Oracle Java. Look up OpenJDK, Eclipse Temurin, Azul, IBM Semeru. There are some more, but I have never used them.
https://endoflife.date/openjdk-builds-from-oracle
https://endoflife.date/microsoft-build-of-openjdk
https://endoflife.date/redhat-build-of-openjdk
https://endoflife.date/eclipse-temurin
https://endoflife.date/azul-zulu
Re: End of Life of Technologies and Devices
#60Should be called The Planned Obsolescence Shaming Site.
In the 80s Ian Sommerville wrote about the "long tail" of maintenance accounting for >75% of the lifecycle costs of a program. I remember being surprised at this, but my SE prof saying "all successful projects tend toward 100% maintenance." If developers want to put a time limit on how long they're willing to maintain a project that's all fine and useful. Coders have lives to get back to and new interests to look for…
IMO it made a lot of sense when the hardware was changing rapidly - when the speed of new hardware doubled every year or two, maintaining existing hardware for more than a decade or two was often just a bad idea. And new hardware usually means porting or rewriting the software.
Nowadays though, hardware has largely peaked - CPUs are getting faster, but not that much faster. We won't see five doublings of CPU speed (64x increase) in our lifetimes, let alone in a decade. Security issues and repairability aside, today's hardware and operating systems will be perfectly serviceable in, say, 30 years.