Half-Life 25th Anniversary Update
51–60 of 266 posts
Re: Half-Life 25th Anniversary Update
#52One of my favorite documentaries was made by Noclip, which tells the story of Half-Life and Valve. It is soo good, a must watch. Interestingly, though, it features no one from Valve, as they, in typical Valve fashion, ignored their requests. https://www.youtube.com/watch?v=BQLEW1c-69c So I'm very excited to watch this new documentary featuring people who worked on the game, made by the same people, such a surprise ha…
Re: Half-Life 25th Anniversary Update
#53I love that they brought back the software renderer (and allowed you to disable texture filtering). There's something about that style I find charming. I'm just waiting on my steam deck to charge so I can curl up on the couch with this for a few hours before bed. EDIT: I tried it out on my laptop while waiting for the deck to charge, and I'm seeing some bugs in the software renderer with missing textures for semi-tra…
How are first person shooters on the Deck? Do you just use the analog stick to aim, or is the gyro actually helpful?
I sometimes find myself wishing I had a controller with the same layout as the deck that I could use when I have it docked to my TV.
Re: Half-Life 25th Anniversary Update
#54Re: Half-Life 25th Anniversary Update
#55Earlier quoted context omitted.
Half Life 3 already happened and it was called Half Life: Alyx.
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Doesn't mean early 3D PC games weren't PC games, and it doesn't mean that contemporary VR games aren't also PC games.
Re: Half-Life 25th Anniversary Update
#56Earlier quoted context omitted.
Because Valve does whatever it feels like doing and honestly, I love them for it. I wish more companies would follow in their footsteps (e.g. not going public), but few have the luxury of being founded by someone who was already set for life financially at the time.
Valve isn't beholden to any external shareholders, and Steam is as close to a money-printing machine a private company can have. Combine that with the fact that Gabe and company seem to have pretty decent values in line with their customers' interests, and you get nice outcomes like this.
Re: Half-Life 25th Anniversary Update
#57Earlier quoted context omitted.
Either work just fine, IMO. The gyro is just as good as on the Switch
The Switch has gyro aiming?
Re: Half-Life 25th Anniversary Update
#58It's also free until Monday (as in free to get, not just limited free play) https://store.steampowered.com/app/70/HalfLife/
So I went to reset my password, but got thwarted by the captcha. To email me a password reset link.
I think Ill just torrent it.
Re: Half-Life 25th Anniversary Update
#59No raytracing / RTX support? :(