While interesting, their study has a weird relation to the headline claim. It’s not unrelated, but it’s not a demonstration of the claim (I don’t see that they measured the time teams spent discussing each statement), nor does it really a seem like a consequence of the claim. So while I appreciate some of the reminders about decision-making it’s an oddly structured article.
Common-knowledge effect: A bias in team decision making
51–59 of 59 posts
Re: Common-knowledge effect: A bias in team decision making
#52I think this might be one reason why pair programming can be difficult at times. I’ve personally found success in pair programming, but it usually came after adopting an attitude of moving past the stuff we know and trying a more free, humble approach. This isn’t the best way to put it, but for lack of better words just starting with the mentality of admitting that it’s ok not to know what to do next and that we’re h…
Some people are afraid of conflict and would rather agree when they really don't, some other people are just looking to "win" or always poke holes at everything but their own takes, both types aren't very useful in the end.
In my experience, when you find that sweet spot with someone who complements you, pairing up is just the best, definitely more than the sum of our parts.
Re: Common-knowledge effect: A bias in team decision making
#53>> Deliberating in person isn't superior to online. According to research by Simon Lam and John Schaubroeck, virtual teams are more likely to overcome the common-knowledge effect compared to face-to-face teams, perhaps due to easier access to notes and materials. That was an interesting observation, although the study didn't mention that another confounder could have been non-verbal communication often being much mor…
Didn't we just have some of the highest productive ever during COVID?
Re: Common-knowledge effect: A bias in team decision making
#54It's ancient news that group decision making only helps if the group members don't influence each other. See "The Wisdom of Crowds"
Re: Common-knowledge effect: A bias in team decision making
#55Earlier quoted context omitted.
You might want to elaborate
S/he probably means you should be able to point out weaknesses. But that's another thing from doing it in a scoring-points way.
Re: Common-knowledge effect: A bias in team decision making
#56Earlier quoted context omitted.
It's not that the other people have incomplete knowledge, it is that they disregard it.
>It's not that the other people have incomplete knowledge, it is that they disregard it. From the article: "If each team member is provided with all project statements, then the team can match the decision-making effectiveness of an individual (which is about 80%)." So depending on who got which portion of which information is the critical part here, bringing communication and social skills into it. Human skills are…
Re: Common-knowledge effect: A bias in team decision making
#57>> Deliberating in person isn't superior to online. According to research by Simon Lam and John Schaubroeck, virtual teams are more likely to overcome the common-knowledge effect compared to face-to-face teams, perhaps due to easier access to notes and materials. That was an interesting observation, although the study didn't mention that another confounder could have been non-verbal communication often being much mor…
Is that a confounder? I think that's an essential difference between the online and in-person experience.
Re: Common-knowledge effect: A bias in team decision making
#58Earlier quoted context omitted.
> Something was missing for half of the population: cycle tracking Can a watch detect this? What does that add vs an app that a cycle is input into?
The watch doesn't necessarily detect cycles directly. Cycles can influence things a fitness watch traditionally tracks. There was no option for input in the OS.
Re: Common-knowledge effect: A bias in team decision making
#59Earlier quoted context omitted.
The watch doesn't necessarily detect cycles directly. Cycles can influence things a fitness watch traditionally tracks. There was no option for input in the OS.
Understood. What would inputting it do, then? What would you like to see?