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The Mac App Store Needs Paid Upgrades

blog.wilshipley.com

51–60 of 125 posts

Re: The Mac App Store Needs Paid Upgrades

#51

The Mac App Store has been a huge boon to Mac software developers It has? Whenever I look, I tend to see trivial little apps of the same depth and quality as your typical iOS App Store app. Feels like a ghetto to me.

are you a Mac software developer? It has boosted sales of lots of already exisiting apps and gave a platform for many other apps to be shown off.

Re: The Mac App Store Needs Paid Upgrades

#52
post #41

The App Store also also needs automatic/forced free updates. It sucks releasing something with a bug, creating an update that fixes it within a month, and still having users complaining about the bug several months later.

You could add a nag screen to your app that would show if you have a heartbeat API call that returns that the user is using an outdated version.

I do this. 90% of my users upgrade within 5 days of an update being released as a result.

"Hey! You're using an outdated version of [APPX]. Click okay to upgrade via the App Store, or Cancel to continue"

Re: The Mac App Store Needs Paid Upgrades

#53

Earlier quoted context omitted.

Which honestly underscores one of my biggest complaints when working inside Apples ecosystem. I always get the feeling that they're building solutions for themselves first, and developers second, they don't take an agnostic approach to creating a platform. A good example of this is when you look at their UIKit and Appkit frameworks, all of the components were designed to the specific behavior that Apples engineers wa…

I can't think of a better endorsement of a platform than the creators investing real development dollars into using it. The alternative is Google, who doesn't release any top-tier paid apps on Android or Chrome Web Store. Or host anything important on Apps Engine.

They don't release paid apps on Android because it's not their business model to charge for apps; they don't even charge for Android itself. But they do release pretty serious apps, see recently Chrome for Android.

Google pretty much do the other way around: they build tools they need for their own developments (Closure Library, v8, Go...) then release it Open Source for others to use.

Re: The Mac App Store Needs Paid Upgrades

#55

Earlier quoted context omitted.

"The alternative is Google, who doesn't release any top-tier paid apps on Android or Chrome Web Store." Google's business model isn't to release paid apps on their stores. They have many free apps that are downloaded by the 50's of millions and have 4.5-5 stars almost across the board so, yes, they do release top tier apps.

> Google's business model isn't to release paid apps This differs from every OS vendor I'm aware of in the past. Just noting. > they do release top tier apps. Could you point out to me some of these apps where the alternatives are sold for top-tier prices?

Google Maps for Android comes to mind. I guess "top tier" on a mobile phone is still in the tens of dollars right now, but I haven't seen an alternative (free or paid) that comes close.

Mail and calendars are also better than anything I've found in the market...but that's maybe just my preference.

Re: The Mac App Store Needs Paid Upgrades

#56
post #41

The App Store also also needs automatic/forced free updates. It sucks releasing something with a bug, creating an update that fixes it within a month, and still having users complaining about the bug several months later.

From the customer's perspective, it would kind of suck to buy an app because of a certain feature that, from your point of view, gets broken by an upgrade, and be forced to do that upgrade, because the developer fixed a bug or feature that is of no concern to you. Remember, the user is buying a license for the current version of a piece of software, not a SaaS subscription.

Example: I was searching for a tool for file deduplication. Looking at some older screenshots and the current trial of a certain tool, I realized that this was now less geared towards power users, with UI changes that made the tool look better for inspecting a few duplicated pictures but unsuitable for using lots (thousands) of files. Imagine being the user who bought the tool for more serious use, and is forced to "upgrade".

Re: The Mac App Store Needs Paid Upgrades

#57

Earlier quoted context omitted.

I can't think of a better endorsement of a platform than the creators investing real development dollars into using it. The alternative is Google, who doesn't release any top-tier paid apps on Android or Chrome Web Store. Or host anything important on Apps Engine.

"The alternative is Google, who doesn't release any top-tier paid apps on Android or Chrome Web Store." Google's business model isn't to release paid apps on their stores. They have many free apps that are downloaded by the 50's of millions and have 4.5-5 stars almost across the board so, yes, they do release top tier apps.

Neither is Apple's. App sales don't even show up in their revenue reports.

Re: The Mac App Store Needs Paid Upgrades

#58
I think this is mostly a mismatch in expectations. "pay full price, suckers" only rings true if it's not actually a major release - small features, security/compatibility updates should be free. A new version should offer enough benefits to be worth the price.

Re: The Mac App Store Needs Paid Upgrades

#59
post #12

I really like how most applications in the iOS store have been about upgrades. When a new version comes out I get it automatically without paying. Camera+ is a great example. Because the user base for the platform has been growing the potential install base for your application grows with it. The graph in Wil's post shows that the same application had a huge sales surge just because more people were exposed to it. If…

I find the current 'goat users into paying X/per year to keep things current' model so distasteful that I will seek any and all possible alternatives before I consider buying any app. I tend to think developers would sell a lot more if people only had to pay once... but who knows.
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