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Apple reveals Vision Pro, a AR/VR headset unlike any other

arstechnica.com

51–59 of 59 posts

Re: Apple reveals Vision Pro, a AR/VR headset unlike any other

#51

This seems very promising by being based on already existing experiences (support for iPhone and iPad Apps). Considering all the other features the price of 3499$ doesn't seem to crazy, especially because it can replace all of your monitors, TV and more while also enabling entirely new experiences for basically the same price.

You're forgetting that any number of people can watch one TV. My coworker can also walk in and look at my monitors. For this to replace either, everyone is going to need one. For a family of 4, that will be $14,000 - far more than almost anyone is spending on displays for their home. For work, the situation gets even worse.

That was my first thought when I saw the price. "Holy crap, that's a $14,000 Christmas morning."

Also, this explains why companies are doing so many layoffs. They need the money to buy Apple headsets for all their remaining employees.

Re: Apple reveals Vision Pro, a AR/VR headset unlike any other

#53
post #28
post #6

"For weight purposes, an external battery will sit in your pocket and connect to the Vision Pro through a cable." Interesting choice... can't say I am a fan "The headset's visionOS operating system can be controlled in a "fully 3D interface" without a handheld controller. It solely uses your eyes, hands, and voice as an interface, and the unit lets you "control the system simply by looking." An interesting decision.…

If you watched the video they said that existing peripherals will work too, including game controllers, keyboards, touchpads, etc. It’s a battery with magnetic attachment for power. I wonder how hard they’ll push having multiple batteries to change them out. Looks like a sleek large bar of soap type battery (ie. all one unit), to slip into a pocket. It looks like a nice way to implement external batteries.

yeah, by controller I was thinking VR controllers like those of oculus, which afaik are not generally compatible with other products.

The battery doesn't seem too bad, but having used VR with wires I think it still wont feel the same as having no attachment at all.

Re: Apple reveals Vision Pro, a AR/VR headset unlike any other

#54

This is cool and all but the like "Disney+ support will be available from the start and Apple arcade" made me less excited. Like oooo more locked in crap that will only have the same massive companies serving me things. I mean, I don't expect much different from a large company but still this could be such a cool tech but I'm so tired of just seeing the same names everywhere. It feels similar to ChatGPT plugins. Acce…

It's not lock-in; it's just a lack of standardization because there's literally nobody else who will sell you something with any device APIs that have anything to do with the ones this device supports.

One big tech company going first in a space, and getting the big third-party media companies to pay attention, is exactly how you get other big tech companies interested in developing devices that support similar APIs (in order to steal market-share from that first company.) Which leads to those media companies growing out tools and standards that export to these systems, so that they don't have to do everything twice; which in turn leads to these systems then being targetable by smaller teams.

(They already mentioned that you can run Unity apps on the thing. Presumably there'll be more of that.)

Also, mentioning that this thing can play "games from Apple Arcade" and nothing else, is pretty much just down to pre-launch secrecy. Apple Arcade games are simply the games Apple already have access to; so Apple can make those games work on their new devices, without telling the games' creators they're doing that. They couldn't really tip their hand and show this thing to outside game studios — it'd have leaked all over the place. Real game development for the platform begins ~now; in a year, there'll probably be tons more third-party games on the "Apple Vision App Store" [bleugh] than there ever were on the macOS App Store.

Re: Apple reveals Vision Pro, a AR/VR headset unlike any other

#55
Call me crazy, but I still think VR is just going to be a small niche. It's not a question of who is making it, how much cheaper they can build it, or what PR machine is pushing it. It's just a bad form factor. They are going to keep on trying because strapping ads and trackers directly to people's heads is the big tech wet dream, but I don't think we are looking at the next smartphone by any means.

Re: Apple reveals Vision Pro, a AR/VR headset unlike any other

#56
post #45

The display tech looks really cool. The eye pass through thing on the front of the device looks goofy as hell, it looks okay but viewed from an angle it looked weird because it didn't match up exactly with the face beneath. Overall though, I think if it's anywhere near as good as those CG demos showed it to be, it could be the start of something new. But it reminds me of when Microsoft showed off HoloLens, the demons…

Battery life is quoted at two hours when using the external battery brick.

Those googles will be too awkward and uncomfortable to wear for more than two hours at a time anyway. This is a tool to focus on very specific tasks for a limited period, and then put it away. Developers will come up with some creative uses for data visualization, 3D product design, architecture, etc.

Re: Apple reveals Vision Pro, a AR/VR headset unlike any other

#57
post #9

> Apple CEO Bob Iger came out to demonstrate a number of customized Vision Pro experiences, from Disney+ support to ESPN sports broadcasts with a wide array of stats filling your room to a virtual Mickey Mouse that walks around your space. I know that these articles are written quickly, but for an article about Apple's announcement it's kind of embarassing for this error to slip through.

What happened to Tim Apple? Did he get fired?

Re: Apple reveals Vision Pro, a AR/VR headset unlike any other

#58
post #30

Seems slightly more refined and seamless compared to other headsets. Not sure exactly what I think to be honest... It's pricey, but looks good in theory. I'll be interested if text really is as sharp as they claim it to be and if the latency is noticeably better than the Quest. Also how they adjust for different IPD is extremely important, but I'm not sure they mentioned that at all? The Quest 2 has 3 three fixed IPD…

> There's nothing that revolutionary here in my opinion. It just looks like a more refined Quest 3 Pretty much the same story as the iphone and apple watch, both of which have been massive hits. If they can actually execute on a standalone headset good enough to replace physical displays without significant compromise, I think people will be lining up to pay $3500 for it. My only reservation would be the lack of a "r…

>…as the iPhone and Apple Watch

I wanted both when they were announced. This looks looks like a thousand dollar aluminum monitor stand to me…basically something for Apple elitists with more money than good sense to buy to show off.

Re: Apple reveals Vision Pro, a AR/VR headset unlike any other

#59

This is cool and all but the like "Disney+ support will be available from the start and Apple arcade" made me less excited. Like oooo more locked in crap that will only have the same massive companies serving me things. I mean, I don't expect much different from a large company but still this could be such a cool tech but I'm so tired of just seeing the same names everywhere. It feels similar to ChatGPT plugins. Acce…

> This is cool and all but the like "Disney+ support will be available from the start and Apple arcade" made me less excited. How can someone supporting a platform make you less excited? Don't we need applications to make the head set have any value?

Sure but something like Disney+ feels like the wrong direction. "Ah good more 2d content to watch in a fake theater while I'm sitting in front of my TV" I guess just isn't my jam when it comes to VR/AR. I want experiences and interesting uses not just another way to watch TV.
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