This type of photo/video booth is widely available for rental these days.
There oughta be a bullet time video booth
51–60 of 111 posts
Re: There oughta be a bullet time video booth
#52That camera had an MSRP of $899 when it was new in 2006 [0]. Amazing that they now sell for only £50, and still take fantastic pictures even by today's standards [1]. Technological progress is nothing short of remarkable. [0] https://kenrockwell.com/canon/rebel-xti.htm [1] https://onfotolife.com/camera_sample_photos?camera_id=30&pag...
For anyone who is interested in older cameras I use a Canon Rebel T3i as a webcam and it works fantastically. In 2020 because of you-know-what Canon released a webcam driver for a bunch of their cameras and the T3i is one of the oldest ones supported (the most recent version of their driver drops support for this camera but older drivers work just fine). Paired with an AC power adapter and a mount for my monitor it's…
Re: There oughta be a bullet time video booth
#53And there was a lens for this kind of effect, it allowed capturing three images at once [1] [2].
There were also dedicated cameras [3].
> Using its four lenses, four images from slightly different viewing angles were taken simultaneously. With the individual images half the size of the usual 35mm image frames, each 3D photograph taken used the space of 2 full 35mm exposures on the film. So a roll labeled as "36 exposures" would yield 18 3D pictures with four images each.
[1]: https://www.dpreview.com/news/1238704821/this-3d-printed-len...
[2]: https://www.georgemoua.com/store/d9000-fe-3d-stereoscopic-wi...
Re: There oughta be a bullet time video booth
#54He's using digital single-lens reflex cameras with moving mirrors in an application where you don't need that, but do need a good camera. What do you use today when you need a good camera with no user interface?
define good camera. it's a bit weird because it often turns out that cameras with user interfaces are cheaper because of economy of scales. that being said, a market for almost barbone sensors on pcb's seems to be building and is lead by raspberry pi's camera modules, where the hq module has a reasonably sized sensor but is still a far cry from mft, aps-c and full frame sizes. the hq camera is almost on parity with m…
Re: There oughta be a bullet time video booth
#55Re: There oughta be a bullet time video booth
#56That camera had an MSRP of $899 when it was new in 2006 [0]. Amazing that they now sell for only £50, and still take fantastic pictures even by today's standards [1]. Technological progress is nothing short of remarkable. [0] https://kenrockwell.com/canon/rebel-xti.htm [1] https://onfotolife.com/camera_sample_photos?camera_id=30&pag...
For anyone who is interested in older cameras I use a Canon Rebel T3i as a webcam and it works fantastically. In 2020 because of you-know-what Canon released a webcam driver for a bunch of their cameras and the T3i is one of the oldest ones supported (the most recent version of their driver drops support for this camera but older drivers work just fine). Paired with an AC power adapter and a mount for my monitor it's…
Most of them were only specced to record up to 30 minute clips at a time in original guise and are passively cooled, so running for an hr or more can push the sensors beyond their original specifications etc. I've had this happen rarely with some m43 cameras I use as webcams via an HDMI capture card. There's a ton of youtube videos on this topic with all sorts of homemade cooling setups:
Re: There oughta be a bullet time video booth
#57actually I think one can already see it in this ad from 1996: https://www.youtube.com/watch?v=qbOGJy3P6rA
Re: There oughta be a bullet time video booth
#58> In case you never heard of it: The bullet time effect was famously introduced with the movie “The Matrix” from 1999. actually I think one can already see it in this ad from 1996: https://www.youtube.com/watch?v=qbOGJy3P6rA
Re: There oughta be a bullet time video booth
#59Re: There oughta be a bullet time video booth
#60Neural Holography should arrive to market within the the next 6 months, which will allow for any frame to be seen at any angle with as few as 20 cameras for 360° x 180° coverage, allowing for bullet time shots to be designed after the fact with the added bonus of having cinematic quality 3D live action content for use in VR and other 3D environments.