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Google Photorealistic 3D Tiles and Unreal Engine

nilsbakker.nl

51–60 of 131 posts

Re: Google Photorealistic 3D Tiles and Unreal Engine

#51
post #9

Looks insanely cool! I also made a simple web-based demo with Deck.GL + shadow lighting + post-processing effects here: https://cheeaun.github.io/photorealistic-3d-deckgl/ There's a limit of 250K "3D Tiles renderer requests per day" so it'll stop serving tiles if exceeded.

For those wondering how it looks like, I have a thread here with lots of screenshots https://twitter.com/cheeaun/status/1657727482492235777

Re: Google Photorealistic 3D Tiles and Unreal Engine

#52
post #20
post #18

Earlier quoted context omitted.

"message": "Quota exceeded for quota metric '3D Tiles root requests' and limit '3D Tiles root requests per day' of service 'tile.googleapis.com' for consumer 'project_number:174664172126'.",

Wow that’s really fast

Okay, turns out it's the "3D Tiles root requests per day" that's exceeded. Max 300.

Re: Google Photorealistic 3D Tiles and Unreal Engine

#53
post #33

By the way, Google Earth VR (2016) provides a similar experience but in virtual reality. Seing 3D graphics with depth improves a lot the experience. You also have some nice features such as the possibility to grab the sky to rotate the sunlight. This demo looks nice though. The post processing has nice colours, though the fake chromatic aberrations may be a bit high.

To this day this is the best experience I had in VR by far. I spent hours roaming the earth, it's truly amazing. It's sad that Google is massively underutilizing this asset.

What should Google be doing with it?

Re: Google Photorealistic 3D Tiles and Unreal Engine

#58
post #30

You can do this stuff with drones and open source tools. I used a cheap 100 dollar intel drone to take photos of my house and processed the pictures using (alice vision?) software that built the 3D mesh. My idea was to package something together for a home remodeling system that would let people measure and look at their houses with a 3D model but it just so happens that I live in the no-drone radius within Washingto…

[deleted]

Re: Google Photorealistic 3D Tiles and Unreal Engine

#59
post #30

You can do this stuff with drones and open source tools. I used a cheap 100 dollar intel drone to take photos of my house and processed the pictures using (alice vision?) software that built the 3D mesh. My idea was to package something together for a home remodeling system that would let people measure and look at their houses with a 3D model but it just so happens that I live in the no-drone radius within Washingto…

How long would it take the drone to reach Utrecht?!

I think the beauty of this is the fact that it's now easy to do this for anywhere that has coverage from Google tiles.

I'd love to see a side by side of achieving this with Unreal Vs open source tools though, would give a good indication of the gap between them (if any).

On a side note.. regulation came in quite quick for the no-drone areas in a lot of places, scuppered our farmer unmanned livestock checking startup idea!

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